| Name |
L. |
T. |
Cat. |
Lv. |
Price |
Rng |
Damage |
Critical |
Cap |
Ammo |
U. |
B. |
Special
|
| Caustolance, Liquidator |
|
LA |
— |
1 |
400 |
60 |
1d6 A |
inj. DC +2 |
20 |
charges |
1 |
1 |
Injection
|
| Needler Rifle |
|
LA |
— |
1 |
110 |
60 |
1d6 P |
inj. DC +2 |
12 |
darts |
1 |
1 |
analog, injection
|
| Needler Rifle, Tactical |
|
LA |
— |
1 |
200 |
70 |
1d6 P |
inj. DC +2 |
14 |
darts |
1 |
1 |
Analog, injection
|
| Rackarack, Pulse |
|
LA |
— |
1 |
205 |
60 |
1d6 So |
Nuisance |
20 |
charges |
2 |
1 |
—
|
| Formian Venomcaster, Tactical |
|
LA |
— |
3 |
1,325 |
40 |
1d8 P |
inj. DC +2 |
6 |
darts |
1 |
1 |
Analog, injection, unwieldy
|
| Frost Maw, Growl-class |
× |
LA |
— |
3 |
1,350 |
15 |
1d8 C |
bind 1d4 rounds |
20 |
— |
2 |
1 |
Aurora, blast, living, unwieldy
|
| Needler Rifle, Advanced |
|
LA |
— |
5 |
3,000 |
70 |
1d8 P |
inj. DC +2 |
14 |
darts |
1 |
1 |
Analog, injection
|
| Caustolance, Decimator |
|
LA |
— |
6 |
4,500 |
60 |
2d6 A |
inj. DC +2 |
20 |
charges |
1 |
1 |
Injection
|
| Rackarack, Surge |
|
LA |
— |
6 |
4,400 |
60 |
2d6 So |
Nuisance |
20 |
charges |
2 |
1 |
Boost 1d4
|
| Chimera Graft, Growl-class |
|
LA |
— |
7 |
6,250 |
40 |
1d12 F |
Burn 1d6 |
20 |
petrol |
1 |
1 |
Automatic, integrated (1 slot), harrying, living, regrowth
|
| Recombinator Ray |
T |
LA |
— |
8 |
9,500 |
60 |
2d10 A |
corrode 1d6 |
80 |
— |
8 |
1 |
Antibiological
|
| Formian Venomcaster, Advanced |
|
LA |
— |
9 |
12,750 |
60 |
3d8 P |
inj. DC +2 |
12 |
darts |
1 |
1 |
Analog, injection, unwieldy
|
| Frost Maw, Snarl-class |
× |
LA |
— |
9 |
13,000 |
60 |
2d8 C |
bind 1d4 rounds |
20 |
— |
2 |
1 |
Aurora, blast, living, unwieldy
|
| Nanite Thrower, Tactical |
|
LA |
— |
9 |
13,300 |
60 |
— |
wound |
10 |
nanites |
1 |
1 |
deconstruct 2d6
|
| Frost Maw, Roar-class |
× |
LA |
— |
10 |
19,000 |
80 |
4d8 C |
bind 1d4 rounds |
20 |
— |
2 |
1 |
Aurora, blast, living, unwieldy
|
| Needler Rifle, Elite |
|
LA |
— |
10 |
18,000 |
70 |
4d6 P |
inj. DC +2 |
14 |
darts |
1 |
1 |
Analog, injection
|
| Reality Rifle |
|
LA |
— |
10 |
19,500 |
80 |
2d12 E |
Confuse |
40 |
— |
8 |
2 |
Mind-affecting, stun, subtle
|
| Chimera Graft, Snarl-class |
|
LA |
— |
11 |
24,000 |
40 |
2d12 F |
Burn 1d6 |
20 |
petrol |
1 |
1 |
Automatic, integrated (1 slot), harrying, living, regrowth
|
| Caustolance, Executioner |
|
LA |
— |
12 |
38,000 |
60 |
5d6 A |
inj. DC +2 |
20 |
charges |
1 |
1 |
Injection
|
| Nanite Thrower, Advanced |
|
LA |
— |
12 |
35,400 |
60 |
— |
wound |
10 |
nanites |
1 |
1 |
deconstruct 3d6
|
| Rackarack, Drum |
|
LA |
— |
13 |
46,100 |
60 |
5d6 So |
Nuisance |
20 |
charges |
2 |
1 |
Boost 2d4
|
| Formian Venomcaster, Elite |
|
LA |
— |
14 |
70,600 |
80 |
7d8 P |
inj. DC +2 |
12 |
darts |
1 |
1 |
Analog, entangle, injection, unwieldy
|
| Nanite Thrower, Elite |
|
LA |
— |
15 |
110,000 |
80 |
— |
severe wound |
10 |
nanites |
2 |
1 |
deconstruct 4d6
|
| Needler Rifle, Paragon |
|
LA |
— |
15 |
110,000 |
70 |
8d6 P |
inj. DC +2 |
14 |
darts |
1 |
1 |
Analog, injection
|
| Chimera Graft, Roar-class |
|
LA |
— |
17 |
218,000 |
40 |
4d12 F |
Burn 1d6 |
20 |
petrol |
1 |
1 |
Automatic, integrated (1 slot), harrying, living, regrowth
|
| Caustolance, Eradicator |
|
LA |
— |
18 |
400,000 |
60 |
12d6 A |
inj. DC +2 |
20 |
charges |
1 |
1 |
Injection
|
| Formian Venomcaster, Paragon |
|
LA |
— |
18 |
398,000 |
80 |
10d10 P |
inj. DC +2 |
24 |
darts |
1 |
1 |
Analog, entangle, injection, unwieldy
|
| Rackarack, Hammer |
|
LA |
— |
18 |
371,000 |
60 |
6d10 So |
Nuisance |
40 |
charges |
2 |
1 |
Boost 4d4
|
| Nanite Thrower, Paragon |
|
LA |
— |
20 |
830,000 |
80 |
— |
severe wound |
10 |
nanites |
2 |
1 |
deconstruct 5d6
|
| Needler Rifle, Supreme |
|
LA |
— |
20 |
850,000 |
70 |
16d6 P |
inj. DC +2 |
14 |
darts |
1 |
1 |
Analog, injection
|
| Numbing Beam, Tactical |
|
LA |
Cryo |
1 |
370 |
50 |
1d6 C |
staggered |
20 |
charges |
1 |
1 |
nonlethal
|
| Ice Carbine, Subzero |
|
LA |
Cryo |
2 |
510 |
60 |
1d8 C & P |
— |
20 |
charges |
2 |
2 |
automatic
|
| Void Rifle, Grave-Class |
|
LA |
Cryo |
2 |
1,020 |
60 |
1d6 C |
suffocate |
20 |
charges |
1 |
1 |
antibiological
|
| Frailty Rifle, Atrophy-Class |
|
LA |
Cryo |
3 |
1,650 |
60 |
1d6 C |
— |
20 |
charges |
2 |
1 |
necrotic
|
| Freeze Ray, Hiemal |
|
LA |
Cryo |
3 |
1,420 |
30 |
1d4 C |
staggered |
20 |
charges |
4 |
2 |
line, unwieldy
|
| Zero Rifle, Frostbite-Class |
|
LA |
Cryo |
4 |
2,330 |
60 |
1d8 C |
staggered |
40 |
charges |
2 |
1 |
—
|
| Numbing Beam, Advanced |
|
LA |
Cryo |
5 |
3,050 |
50 |
1d8 C |
staggered |
20 |
charges |
1 |
1 |
nonlethal
|
| Frost Projector, Frostbite-Class |
|
LA |
Cryo |
6 |
5,100 |
30 |
1d10 C |
staggered |
40 |
charges |
2 |
1 |
integrated (2 slots)
|
| Void Rifle, Crypt-Class |
|
LA |
Cryo |
6 |
4,400 |
60 |
1d8 C |
suffocate |
20 |
charges |
1 |
1 |
antibiological
|
| Frailty Rifle, Rot-Class |
|
LA |
Cryo |
7 |
7,700 |
60 |
2d6 C |
— |
20 |
charges |
2 |
2 |
necrotic
|
| Freeze Ray, Algid |
|
LA |
Cryo |
7 |
6,300 |
30 |
2d4 C |
staggered |
20 |
charges |
4 |
2 |
line, unwieldy
|
| Zero Rifle, Hailstorm-Class |
|
LA |
Cryo |
8 |
10,100 |
60 |
2d8 C |
staggered |
40 |
charges |
2 |
2 |
—
|
| Ice Carbine, Gelid |
|
LA |
Cryo |
9 |
12,400 |
60 |
3d8 C & P |
— |
40 |
charges |
2 |
2 |
automatic
|
| Numbing Beam, Elite |
|
LA |
Cryo |
10 |
18,000 |
80 |
3d6 C |
staggered |
20 |
charges |
1 |
1 |
nonlethal
|
| Freeze Ray, Glacial |
|
LA |
Cryo |
11 |
24,800 |
40 |
5d4 C |
staggered |
20 |
charges |
4 |
2 |
line, unwieldy
|
| Void Rifle, Tomb-Class |
|
LA |
Cryo |
11 |
26,300 |
80 |
2d10 C |
suffocate |
40 |
charges |
2 |
1 |
antibiological
|
| Frost Projector, Hailstorm-Class |
|
LA |
Cryo |
12 |
42,000 |
30 |
2d10 C |
staggered |
40 |
charges |
2 |
1 |
integrated (2 slots)
|
| Frailty Rifle, Blight-Class |
|
LA |
Cryo |
13 |
57,200 |
60 |
4d6 C |
— |
40 |
charges |
4 |
2 |
necrotic
|
| Ice Carbine, Ultracold |
|
LA |
Cryo |
13 |
47,100 |
80 |
6d6 C & P |
— |
40 |
charges |
2 |
2 |
automatic
|
| Zero Rifle, Blizzard-Class |
|
LA |
Cryo |
14 |
79,800 |
60 |
4d8 C |
staggered |
80 |
charges |
4 |
2 |
—
|
| Numbing Beam, Paragon |
|
LA |
Cryo |
15 |
112,000 |
80 |
6d6 C |
staggered |
20 |
charges |
1 |
1 |
nonlethal
|
| Freeze Ray, Isothermal |
|
LA |
Cryo |
16 |
165,000 |
40 |
5d8 C |
staggered |
20 |
charges |
4 |
2 |
line, unwieldy
|
| Void Rifle, Ossuary-Class |
|
LA |
Cryo |
16 |
182,000 |
100 |
4d10 C |
suffocate |
40 |
charges |
1 |
1 |
antibiological
|
| Frailty Rifle, Epidemic-Class |
|
LA |
Cryo |
17 |
297,000 |
60 |
7d6 C |
— |
50 |
charges |
5 |
2 |
necrotic
|
| Ice Carbine, Absolute-Zero |
|
LA |
Cryo |
17 |
218,000 |
80 |
11d6 C & P |
— |
40 |
charges |
2 |
2 |
automatic
|
| Zero Rifle, Avalanche-Class |
|
LA |
Cryo |
18 |
410,200 |
60 |
7d8 C |
staggered |
100 |
charges |
5 |
2 |
—
|
| Frost Projector, Blizzard-Class |
|
LA |
Cryo |
19 |
680,000 |
30 |
5d10 C |
staggered |
40 |
charges |
2 |
1 |
integrated (2 slots)
|
| Void Rifle, Barrow-Class |
|
LA |
Cryo |
19 |
606,000 |
100 |
6d10 C |
suffocate |
80 |
charges |
2 |
1 |
antibiological
|
| Freeze Ray, Hypothermic |
|
LA |
Cryo |
20 |
818,000 |
50 |
5d12 C |
staggered |
20 |
charges |
4 |
2 |
line, unwieldy
|
| Degenerator Rifle, Military |
× |
LA |
Deg. |
17 |
242,000 |
50 |
7d8 A & So |
deg. 4d6 |
40 |
charges |
5 |
2 |
Hybrid
|
| Degenerator Rifle, Dominion |
× |
LA |
Deg. |
20 |
810,000 |
50 |
10d8 A & So |
deg. 5d6 |
80 |
charges |
5 |
2 |
Hybrid
|
| Disruption Rifle, Minor |
R |
LA |
Dim. |
9 |
15,000 |
50 |
3d8 So |
staggered |
40 |
charges |
5 |
2 |
boost 1d8, Relic
|
| Disruption Rifle, Major |
R |
LA |
Dim. |
14 |
80,000 |
40 |
6d8 So |
staggered |
40 |
charges |
5 |
2 |
boost 2d8, Relic
|
| Dross Gun, Scrapper |
|
LA |
Disint. |
2 |
720 |
15 |
1d6 A |
— |
20 |
charges |
1 |
1 |
penetrating
|
| Dross Gun, Scoring |
|
LA |
Disint. |
5 |
3,300 |
20 |
1d8 A |
wound |
20 |
charges |
2 |
1 |
penetrating
|
| Disintegrator Rifle, Liquidator |
|
LA |
Disint. |
6 |
4,740 |
30 |
1d20 A |
corrode 1d6 |
40 |
charges |
4 |
2 |
—
|
| Dross Gun, Flux |
|
LA |
Disint. |
10 |
19,200 |
20 |
2d12 A |
severe wound |
20 |
charges |
4 |
1 |
penetrating
|
| Disintegrator Rifle, Decimator |
|
LA |
Disint. |
11 |
29,000 |
30 |
3d10 A |
corrode 2d6 |
40 |
charges |
4 |
2 |
—
|
| Disintegrator Rifle, Executioner |
|
LA |
Disint. |
16 |
210,000 |
30 |
5d10 A |
corrode 3d6 |
80 |
charges |
8 |
2 |
—
|
| Disintegrator Rifle, Eradicator |
|
LA |
Disint. |
20 |
745,000 |
30 |
5d20 A |
corrode 4d6 |
80 |
charges |
8 |
2 |
—
|
| Gulchgun |
|
LA |
Flame |
1 |
90 |
20 |
1d8 F |
burn 1d6 |
4 |
shells |
1 |
1 |
analog
|
| Flame Rifle |
|
LA |
Flame |
2 |
490 |
25 |
1d6 F |
burn 1d6 |
20 |
petrol |
5 |
1 |
line, unwieldy
|
| Flare Rifle, Dazzler |
|
LA |
Flame |
3 |
445 |
60 |
2d4 F |
burn 1d6 |
8 |
flares |
1 |
1 |
analog, bright, harrying
|
| Blaze Rifle, Ifrit-Class |
|
LA |
Flame |
4 |
1,900 |
40 |
1d10 F |
burn 1d6 |
40 |
petrol |
2 |
1 |
analog, unwieldy
|
| Petrol Converter, Light |
|
LA |
Flame |
4 |
2,150 |
40 |
1d8 F or A |
— |
40 |
petrol |
2 |
1 |
analog, modal (disintegrator)
|
| Dragon Rifle, Wyrmling |
|
LA |
Flame |
5 |
3,020 |
6 |
1d8 F |
burn 1d4 |
20 |
petrol |
1 |
1 |
automatic
|
| Flare Rifle, Vivifier |
|
LA |
Flame |
6 |
3,600 |
80 |
1d10 F |
burn 2d4 |
8 |
flares |
1 |
1 |
analog, bright, harrying
|
| Blaze Rifle, Salamander-Class |
|
LA |
Flame |
7 |
5,800 |
60 |
2d8 F |
burn 2d6 |
40 |
petrol |
2 |
1 |
analog, unwieldy
|
| Petrol Converter, Tactical |
|
LA |
Flame |
7 |
6,750 |
80 |
2d6 F or A |
— |
40 |
petrol |
4 |
1 |
analog, modal (disintegrator)
|
| Igniter, Ember |
|
LA |
Flame |
8 |
9,900 |
80 |
— |
burn 2d6 |
40 |
charges |
4 |
1 |
ignite 2d6
|
| Dragon Rifle, Drake |
|
LA |
Flame |
9 |
13,400 |
60 |
3d6 F |
burn 2d4 |
20 |
petrol |
1 |
1 |
automatic
|
| Flare Rifle, Coruscator |
|
LA |
Flame |
10 |
15,700 |
80 |
5d4 F |
burn 2d6 |
12 |
flares |
2 |
1 |
analog, bright, harrying
|
| Petrol Converter, Advanced |
|
LA |
Flame |
10 |
18,500 |
80 |
3d6 F or A |
— |
40 |
petrol |
1 |
1 |
analog, modal (disintegrator)
|
| Blaze Rifle, Hellhound-Class |
|
LA |
Flame |
11 |
23,200 |
60 |
3d10 F |
burn 3d6 |
40 |
petrol |
2 |
1 |
analog, unwieldy
|
| Igniter, Blaze |
|
LA |
Flame |
12 |
34,200 |
80 |
— |
burn 3d6 |
40 |
charges |
4 |
1 |
ignite 3d6
|
| Flare Rifle, Scorcher |
|
LA |
Flame |
13 |
43,800 |
80 |
7d4 F |
burn 3d6 |
12 |
flares |
3 |
1 |
analog, bright, harrying
|
| Dragon Rifle, Wyvern |
|
LA |
Flame |
14 |
72,200 |
80 |
6d6 F |
burn 3d5 |
20 |
petrol |
1 |
1 |
automatic
|
| Petrol Converter, Elite |
|
LA |
Flame |
14 |
76,500 |
80 |
5d6 F or A |
— |
40 |
petrol |
2 |
1 |
analog, modal (disintegrator)
|
| Igniter, Inferno |
|
LA |
Flame |
15 |
108,000 |
80 |
— |
burn 4d6 |
40 |
charges |
4 |
1 |
ignite 4d6
|
| Blaze Rifle, Firedrake-Class |
|
LA |
Flame |
16 |
153,000 |
60 |
5d10 F |
burn 4d6 |
40 |
petrol |
2 |
1 |
analog, unwieldy
|
| Flare Rifle, Nova |
|
LA |
Flame |
17 |
201,000 |
100 |
12d4 F |
burn 4d6 |
12 |
flares |
4 |
1 |
analog, bright, harrying
|
| Igniter, Solar Flare |
|
LA |
Flame |
18 |
360,000 |
80 |
— |
burn 5d6 |
40 |
charges |
4 |
1 |
ignite 5d6
|
| Petrol Converter, Paragon |
|
LA |
Flame |
18 |
385,000 |
80 |
9d6 F or A |
— |
40 |
petrol |
2 |
1 |
analog, modal (disintegrator)
|
| Dragon Rifle, True |
|
LA |
Flame |
19 |
559,000 |
100 |
11d6 F |
burn 4d4 |
20 |
petrol |
1 |
1 |
automatic
|
| Blaze Rifle, Pheonix-Class |
|
LA |
Flame |
20 |
765,000 |
80 |
9d10 F |
burn 5d6 |
40 |
petrol |
2 |
1 |
analog, unwieldy
|
| Laser Rifle, Azimuth |
|
LA |
Laser |
1 |
425 |
120 |
1d8 F |
burn 1d6 |
20 |
charges |
1 |
1 |
—
|
| Serpent Laser, Azimuth |
|
LA |
Laser |
2 |
500 |
100 |
2d4 F |
burn 1d4 |
20 |
charges |
10 |
1 |
—
|
| Infinity Rifle, Tactical |
|
LA |
Laser |
3 |
1,300 |
40 |
1d6 F |
— |
20 |
charges |
1 |
1 |
boost 1d6
|
| Excavation Laser, Light |
|
LA |
Laser |
4 |
2,050 |
60 |
1d10 F |
— |
40 |
charges |
2 |
2 |
penetrating, professional (mining)
|
| Serpent Laser, Corona |
|
LA |
Laser |
5 |
2,700 |
100 |
2d6 F |
burn 2d4 |
40 |
charges |
20 |
1 |
—
|
| Laser Rifle, Corona |
|
LA |
Laser |
6 |
4,650 |
120 |
2d6 F |
burn 1d6 |
40 |
charges |
1 |
1 |
—
|
| Infinity Rifle, Advanced |
|
LA |
Laser |
7 |
6,100 |
60 |
2d4 F |
— |
20 |
charges |
1 |
1 |
boost 2d4
|
| Serpent Laser, Aphelion |
|
LA |
Laser |
8 |
8,800 |
120 |
2d8 F |
burn 3d4 |
40 |
charges |
20 |
1 |
—
|
| Laser Rifle, Aphelion |
|
LA |
Laser |
9 |
14,300 |
120 |
3d6 F |
burn 1d6 |
40 |
charges |
1 |
1 |
—
|
| Infinity Rifle, Elite |
|
LA |
Laser |
10 |
17,100 |
80 |
2d6 F |
— |
20 |
charges |
1 |
1 |
boost 2d6
|
| Autobeam Rifle, Tactical |
|
LA |
Laser |
11 |
26,900 |
60 |
5d4 F |
burn 2d4 |
40 |
charges |
4 |
2 |
automatic
|
| Excavation Laser, Medium |
|
LA |
Laser |
12 |
36,000 |
60 |
3d10 F |
— |
40 |
charges |
2 |
2 |
penetrating, professional (mining)
|
| Laser Rifle, Perihelion |
|
LA |
Laser |
13 |
53,800 |
130 |
5d6 F |
burn 2d6 |
100 |
charges |
2 |
1 |
—
|
| Serpent Laser, Perihelion |
|
LA |
Laser |
14 |
66,000 |
120 |
3d12 F |
burn 4d4 |
40 |
charges |
20 |
1 |
—
|
| Autobeam Rifle, Advanced |
|
LA |
Laser |
15 |
95,500 |
60 |
7d4 F |
burn 3d4 |
100 |
charges |
10 |
2 |
automatic
|
| Infinity Rifle, Paragon |
|
LA |
Laser |
16 |
155,000 |
100 |
4d6 F |
— |
20 |
charges |
1 |
1 |
boost 4d6
|
| Laser Rifle, Parallax |
|
LA |
Laser |
17 |
248,000 |
150 |
8d6 F |
burn 4d6 |
100 |
charges |
2 |
1 |
—
|
| Excavation Laser, Heavy |
|
LA |
Laser |
18 |
380,000 |
60 |
6d10 F |
— |
80 |
charges |
4 |
2 |
penetrating, professional (mining)
|
| Autobeam Rifle, Elite |
|
LA |
Laser |
19 |
548,100 |
60 |
12d4 F |
burn 5d4 |
100 |
charges |
5 |
2 |
automatic
|
| Laser Rifle, Zenith |
|
LA |
Laser |
20 |
722,000 |
150 |
11d6 F |
burn 5d6 |
100 |
charges |
2 |
1 |
—
|
| Plasma Bolter, Tactical |
|
LA |
Plas. |
1 |
260 |
40 |
1d10 E & F |
— |
20 |
charges |
4 |
2 |
unwieldy
|
| Nova Rifle, Red Star |
|
LA |
Plas. |
2 |
940 |
30 |
1d6 E & F |
blind |
20 |
charges |
2 |
1 |
line, unwieldy
|
| Plasma Fork, 12-Notch |
|
LA |
Plas. |
3 |
1,290 |
60 |
1d8 E & F |
knockdown |
20 |
charges |
1 |
1 |
boost 1d4
|
| Microfusion Rifle, Light |
|
LA |
Plas. |
4 |
2,350 |
15 |
1d8 E & F |
irradiate |
40 |
charges |
4 |
1 |
blast, radioactive, unwieldy
|
| Plasma Bolter, Advanced |
|
LA |
Plas. |
5 |
3,010 |
60 |
2d8 E & F |
wound |
40 |
charges |
8 |
2 |
unwieldy
|
| Plasma Rifle, Red Star |
|
LA |
Plas. |
6 |
4,600 |
40 |
1d10 E & F |
burn 1d4 |
40 |
charges |
4 |
2 |
line, unwieldy
|
| Nova Rifle, Yellow Star |
|
LA |
Plas. |
7 |
6,800 |
60 |
2d6 E & F |
blind |
40 |
charges |
4 |
1 |
line, unwieldy
|
| Plasma Fork, 15-Notch |
|
LA |
Plas. |
8 |
8,850 |
80 |
1d10 E & F |
knockdown |
20 |
charges |
1 |
1 |
boost 1d10
|
| Plasma Bolter, Elite |
|
LA |
Plas. |
9 |
14,000 |
60 |
3d10 E & F |
wound |
40 |
charges |
4 |
2 |
unwieldy
|
| Plasma Rifle, Yellow Star |
|
LA |
Plas. |
10 |
16,800 |
40 |
2d10 E & F |
burn 1d8 |
40 |
charges |
4 |
2 |
line, unwieldy
|
| Nova Rifle, White Star |
|
LA |
Plas. |
11 |
25,300 |
80 |
3d6 E & F |
blind |
40 |
charges |
4 |
1 |
line, unwieldy
|
| Microfusion Rifle, Medium |
|
LA |
Plas. |
12 |
40,800 |
30 |
3d8 E & F |
irradiate |
40 |
charges |
4 |
1 |
blast, radioactive, unwieldy
|
| Plasma Caster, White Star |
|
LA |
Plas. |
13 |
49,100 |
80 |
3d10 E & F |
burn 1d10 |
100 |
charges |
5 |
2 |
boost 1d10
|
| Plasma Fork, 19-Notch |
|
LA |
Plas. |
14 |
64,800 |
80 |
3d10 E & F |
knockdown |
40 |
charges |
2 |
1 |
boost 2d10
|
| Plasma Rifle, White Star |
|
LA |
Plas. |
15 |
126,600 |
60 |
4d10 E & F |
burn 2d8 |
40 |
charges |
4 |
2 |
line, unwieldy
|
| Plasma Bolter, Paragon |
|
LA |
Plas. |
16 |
170,000 |
60 |
9d8 E & F |
wound |
80 |
charges |
4 |
2 |
unwieldy
|
| Plasma Caster, Blue Star |
|
LA |
Plas. |
17 |
275,000 |
80 |
5d10 E & F |
burn 2d10 |
200 |
charges |
10 |
2 |
boost 2d10
|
| Microfusion Rifle, Heavy |
|
LA |
Plas. |
18 |
410,000 |
40 |
5d8 E & F |
irradiate |
40 |
charges |
4 |
1 |
blast, radioactive, unwieldy
|
| Plasma Fork, 22-Notch |
|
LA |
Plas. |
19 |
750,000 |
100 |
6d10 E & F |
knockdown |
40 |
charges |
2 |
1 |
boost 3d10
|
| Plasma Rifle, Blue Star |
|
LA |
Plas. |
20 |
935,000 |
100 |
8d10 E & F |
burn 4d8 |
100 |
charges |
10 |
2 |
line, unwieldy
|
| Hunting Rifle |
|
LA |
Proj. |
1 |
240 |
90 |
1d8 P |
— |
6 |
rounds |
1 |
1 |
analog
|
| Scattergun, Utility |
|
LA |
Proj. |
1 |
235 |
15 |
1d4 P |
— |
4 |
shells |
1 |
1 |
analog, blast
|
| Acid Dart Rifle, Tactical |
|
LA |
Proj. |
2 |
485 |
80 |
1d8 A & P |
corrode 1d4 |
10 |
darts |
1 |
1 |
analog
|
| Autotarget Rifle |
|
LA |
Proj. |
2 |
755 |
60 |
1d6 P |
— |
10 |
rounds |
1 |
2 |
analog, automatic
|
| Cinder Rifle, Truth-Sequence |
|
LA |
Proj. |
2 |
700 |
60 |
1d8 P |
burn 1d6 |
10 |
rounds |
1 |
2 |
—
|
| Crossbolter, Tactical |
|
LA |
Proj. |
2 |
475 |
70 |
1d10 P |
— |
1 |
arrow |
1 |
2 |
Analog, unwieldy
|
| Aeon Guard, Assault Rifle |
× |
LA |
Proj. |
3 |
1,400 |
80 |
1d8 P |
— |
12 |
rounds |
1 |
1 |
automatic
|
| Huchket Rifle |
|
LA |
Proj. |
3 |
1,400 |
80 |
1d10 P |
wound |
6 |
rounds |
1 |
1 |
analog
|
| Kalo Shredder, Slipstream-Class |
|
LA |
Proj. |
3 |
1,610 |
30 |
1d6 S |
bleed 1d4 |
8 |
flechettes |
1 |
1 |
analog, automatic, underwater
|
| Rail Gun, Tactical |
|
LA |
Proj. |
3 |
1,150 |
60 |
1d8 P |
— |
12 |
rounds |
1 |
1 |
automatic
|
| Breaching Gun, Utility |
|
LA |
Proj. |
4 |
2,350 |
20 |
1d10 P |
knockdown |
4 |
shells |
1 |
1 |
analog, breach, penetrating
|
| Rocket Rifle |
|
LA |
Proj. |
5 |
3,010 |
80 |
1d12 B |
— |
5 |
mini-rockets |
1 |
1 |
analog, unwieldy
|
| Rail Gun, Advanced |
|
LA |
Proj. |
6 |
3,770 |
60 |
1d10 P |
— |
15 |
rounds |
1 |
1 |
automatic
|
| Acid Dart Rifle, Dual |
|
LA |
Proj. |
7 |
6,900 |
90 |
2d8 A & P |
corrode 2d4 |
24 |
darts |
2 |
1 |
analog
|
| Aeon Guard, Accelerator Rifle |
× |
LA |
Proj. |
7 |
7,500 |
60 |
3d4 P |
— |
16 |
rounds |
1 |
2 |
automatic
|
| Breaching Gun, Snub |
|
LA |
Proj. |
7 |
6,800 |
20 |
2d10 P |
knockdown |
8 |
shells |
2 |
1 |
analog, breach, penetrating
|
| Cinder Rifle, Salvation-Sequence |
|
LA |
Proj. |
7 |
6,000 |
60 |
2d8 P |
burn 1d6 |
14 |
rounds |
1 |
2 |
—
|
| Kalo Shredder, Cascade-Class |
|
LA |
Proj. |
7 |
6,630 |
40 |
2d6 S |
bleed 1d6 |
16 |
flechettes |
1 |
1 |
analog, automatic, underwater
|
| Seeker Rifle, Tactical |
|
LA |
Proj. |
7 |
6,030 |
100 |
2d8 P |
— |
8 |
rounds |
1 |
1 |
analog
|
| Crossbolter, Dual |
|
LA |
Proj. |
8 |
8,250 |
70 |
2d10 P |
— |
4 |
arrows |
2 |
2 |
Analog, unwieldy
|
| Scattergun, Snub |
|
LA |
Proj. |
8 |
8,300 |
15 |
1d12 P |
— |
8 |
shells |
1 |
1 |
analog, blast
|
| Magnetar Rifle, Tactical |
|
LA |
Proj. |
9 |
11,800 |
60 |
2d8 P |
— |
18 |
rounds |
1 |
2 |
analog, automatic
|
| Aeon Guard, RPPR |
× |
LA |
Proj. |
10 |
21,000 |
100 |
2d12 B |
knockdown |
12 |
mini-rockets |
1 |
2 |
—
|
| Combat Rifle |
|
LA |
Proj. |
10 |
16,500 |
90 |
3d8 P |
— |
12 |
rounds |
1 |
1 |
analog
|
| Breaching Gun, Impact |
|
LA |
Proj. |
11 |
25,300 |
30 |
3d10 P |
knockdown |
12 |
shells |
2 |
1 |
analog, breach, penetrating
|
| Cinder Rifle, Valor-Sequence |
|
LA |
Proj. |
11 |
23,700 |
80 |
3d8 P |
burn 2d6 |
20 |
rounds |
1 |
2 |
—
|
| Kalo Shredder, Torrent-Class |
|
LA |
Proj. |
11 |
26,700 |
40 |
4d6 S |
bleed 3d4 |
24 |
flechettes |
1 |
1 |
analog, automatic, underwater
|
| Acid Dart Rifle, Complex |
|
LA |
Proj. |
12 |
39,200 |
90 |
4d8 A & P |
corrode 4d4 |
48 |
darts |
4 |
2 |
analog
|
| Scattergun, Impact |
|
LA |
Proj. |
12 |
30,400 |
15 |
2d12 P |
— |
12 |
shells |
1 |
2 |
analog, blast
|
| Gyrojet Rifle, Tactical |
|
LA |
Proj. |
13 |
54,000 |
100 |
3d12 B |
knockdown |
12 |
mini-rockets |
1 |
2 |
analog
|
| Magnetar Rifle, Advanced |
|
LA |
Proj. |
13 |
53,700 |
60 |
4d8 P |
— |
24 |
rounds |
1 |
2 |
analog, automatic
|
| Kalo Shredder, Deluge-Class |
|
LA |
Proj. |
14 |
74,300 |
60 |
6d6 S |
bleed 4d4 |
36 |
flechettes |
1 |
1 |
analog, automatic, underwater
|
| Seeker Rifle, Advanced |
|
LA |
Proj. |
14 |
72,300 |
100 |
6d8 P |
— |
18 |
rounds |
1 |
1 |
analog
|
| Breaching Gun, Vortex |
|
LA |
Proj. |
15 |
119,000 |
30 |
6d10 P |
knockdown |
16 |
shells |
2 |
1 |
analog, breach, penetrating
|
| Cinder Rifle, Glory-Sequence |
|
LA |
Proj. |
15 |
102,200 |
80 |
6d8 P |
burn 2d6 |
24 |
rounds |
1 |
2 |
—
|
| Gyrojet Rifle, Advanced |
|
LA |
Proj. |
15 |
122,800 |
120 |
5d12 B |
knockdown |
12 |
mini-rockets |
1 |
2 |
analog
|
| Scattergun, Vortex |
|
LA |
Proj. |
15 |
91,900 |
30 |
3d12 P |
— |
12 |
shells |
1 |
2 |
analog, blast
|
| Magnetar Rifle, Elite |
|
LA |
Proj. |
16 |
185,100 |
120 |
6d8 P |
— |
36 |
rounds |
1 |
2 |
analog, automatic
|
| Gyrojet Rifle, Elite |
|
LA |
Proj. |
17 |
245,600 |
120 |
6d12 B |
knockdown |
12 |
mini-rockets |
1 |
2 |
analog
|
| Kalo Shredder, Monsoon-Class |
|
LA |
Proj. |
17 |
784,000 |
60 |
12d6 S |
bleed 4d6 |
48 |
flechettes |
1 |
1 |
analog, automatic, underwater
|
| Seeker Rifle, Elite |
|
LA |
Proj. |
17 |
242,500 |
100 |
9d8 P |
— |
18 |
rounds |
1 |
1 |
analog
|
| Scattergun, Grapeshot |
|
LA |
Proj. |
18 |
331,000 |
30 |
4d12 P |
— |
12 |
shells |
1 |
2 |
analog, blast
|
| Breaching Gun, Grapeshot |
|
LA |
Proj. |
19 |
509,000 |
30 |
10d10 P |
knockdown |
20 |
shells |
2 |
1 |
analog, breach, penetrating
|
| Magnetar Rifle, Paragon |
|
LA |
Proj. |
19 |
612,600 |
120 |
8d8 P |
— |
48 |
rounds |
1 |
2 |
analog, automatic
|
| Gyrojet Rifle, Paragon |
|
LA |
Proj. |
20 |
723,500 |
120 |
8d12 B |
knockdown |
12 |
mini-rockets |
1 |
2 |
analog
|
| Seeker Rifle, Paragon |
|
LA |
Proj. |
20 |
809,200 |
100 |
12d8 P |
— |
24 |
rounds |
1 |
1 |
analog
|
| Pulsecaster Rifle |
|
LA |
Shock |
1 |
100 |
50 |
1d6 E |
— |
20 |
charges |
1 |
1 |
nonlethal
|
| Arc Emitter, Tactical |
|
LA |
Shock |
2 |
750 |
15 |
1d4 E |
— |
20 |
charges |
4 |
1 |
blast, stun, unwieldy
|
| Storm Coil, Live |
|
LA |
Shock |
3 |
1,480 |
40 |
1d6 E |
— |
20 |
charges |
5 |
2 |
line, unwieldy
|
| Polarity Rifle, Static |
|
LA |
Shock |
4 |
2,400 |
60 |
1d8 E |
— |
40 |
charges |
2 |
1 |
polarize 1d4
|
| Surgecaster, Standard |
|
LA |
Shock |
5 |
3,300 |
40 |
1d10 E |
arc 1d10 |
20 |
charges |
2 |
1 |
boost 1d6, living
|
| Arc Rifle, Static |
|
LA |
Shock |
6 |
4,200 |
70 |
1d12 E |
arc 1d6 |
40 |
charges |
1 |
2 |
stun
|
| Storm Coil, Jolt |
|
LA |
Shock |
7 |
6,900 |
60 |
2d6 E |
— |
40 |
charges |
8 |
2 |
line, unwieldy
|
| Charge Emitter, Impulse |
|
LA |
Shock |
8 |
10,900 |
20 |
3d4 E |
staggered |
20 |
charges |
2 |
1 |
integrated (1 slot), stun
|
| Arc Emitter, Advanced |
|
LA |
Shock |
9 |
13,200 |
30 |
2d4 E |
— |
40 |
charges |
10 |
1 |
blast, stun, unwieldy
|
| Polarity Rifle, Aurora |
|
LA |
Shock |
10 |
21,000 |
80 |
2d8 E |
— |
40 |
charges |
2 |
1 |
polarize 1d10
|
| Arc Rifle, Aurora |
|
LA |
Shock |
11 |
24,500 |
70 |
2d12 E |
arc 2d6 |
40 |
charges |
1 |
2 |
stun
|
| Storm Coil, Impulse |
|
LA |
Shock |
12 |
35,200 |
80 |
4d6 E |
— |
80 |
charges |
10 |
2 |
line, unwieldy
|
| Charge Emitter, Jolt |
|
LA |
Shock |
13 |
57,000 |
30 |
3d10 E |
staggered |
20 |
charges |
2 |
1 |
integrated (1 slot), stun
|
| Surgecaster, Advanced |
|
LA |
Shock |
14 |
83,000 |
60 |
3d10 E |
arc 2d10 |
40 |
charges |
2 |
1 |
boost 1d10, living
|
| Polarity Rifle, Storm |
|
LA |
Shock |
15 |
137,000 |
80 |
4d8 E |
— |
40 |
charges |
2 |
1 |
polarize 2d8
|
| Arc Rifle, Storm |
|
LA |
Shock |
16 |
190,300 |
80 |
4d12 E |
arc 4d6 |
80 |
charges |
2 |
2 |
stun
|
| Storm Coil, Surge |
|
LA |
Shock |
17 |
261,000 |
120 |
7d6 E |
— |
100 |
charges |
10 |
2 |
line, unwieldy
|
| Charge Emitter, Surge |
|
LA |
Shock |
18 |
435,000 |
40 |
5d10 E |
staggered |
80 |
charges |
5 |
1 |
integrated (1 slot), stun
|
| Arc Rifle, Tempest |
|
LA |
Shock |
19 |
622,000 |
80 |
6d12 E |
arc 6d6 |
100 |
charges |
2 |
2 |
stun
|
| Polarity Rifle, Tempest |
|
LA |
Shock |
20 |
1,000,000 |
80 |
8d8 E |
— |
80 |
charges |
2 |
1 |
polarize 3d8
|
| Shout Rifle |
|
LA |
Sonic |
1 |
450 |
30 |
1d4 So |
demoralize |
20 |
charges |
4 |
1 |
blast, nonlethal, unwieldy
|
| Boomer Rifle, Tremor |
|
LA |
Sonic |
2 |
520 |
40 |
1d8 So |
deafen |
12 |
shells |
3 |
1 |
analog
|
| Blindmark Rifle, Thunderstrike |
|
LA |
Sonic |
3 |
1,400 |
60 |
2d4 So |
— |
20 |
charges |
2 |
1 |
echo, stun
|
| Staccato Rifle, Pulse |
|
LA |
Sonic |
4 |
2,000 |
40 |
1d10 So |
deafen |
40 |
charges |
1 |
2 |
automatic
|
| Sonic Rifle, Thunderstrike |
|
LA |
Sonic |
5 |
3,400 |
50 |
1d10 So |
deafen |
40 |
charges |
2 |
1 |
—
|
| Boomer Rifle, Rumbler |
|
LA |
Sonic |
6 |
4,100 |
40 |
2d6 So |
deafen |
12 |
shells |
4 |
1 |
analog
|
| Streetsweeper, Thunderstrike |
|
LA |
Sonic |
7 |
7,150 |
50 |
1d10 So |
knockdown |
40 |
charges |
5 |
2 |
boost 1d6
|
| Blindmark Rifle, LFD |
|
LA |
Sonic |
8 |
9,800 |
80 |
2d8 So |
— |
40 |
charges |
5 |
1 |
echo, stun
|
| Staccato Rifle, Surge |
|
LA |
Sonic |
9 |
13,000 |
60 |
2d10 So |
deafen |
40 |
charges |
2 |
2 |
automatic
|
| Sonic Rifle, LFD |
|
LA |
Sonic |
10 |
17,000 |
50 |
2d10 So |
deafen |
40 |
charges |
2 |
2 |
—
|
| Boomer Rifle, Concussive |
|
LA |
Sonic |
11 |
24,000 |
40 |
4d6 So |
knockdown |
15 |
shells |
5 |
1 |
analog
|
| Streetsweeper, LFD |
|
LA |
Sonic |
12 |
39,300 |
50 |
3d10 So |
knockdown |
40 |
charges |
5 |
2 |
boost 1d8
|
| Blindmark Rifle, HFD |
|
LA |
Sonic |
13 |
51,000 |
100 |
4d8 So |
sicken |
40 |
charges |
8 |
1 |
echo, stun
|
| Sonic Rifle, HFD |
|
LA |
Sonic |
14 |
80,200 |
50 |
4d10 So |
deafen |
80 |
charges |
4 |
2 |
—
|
| Staccato Rifle, Drum |
|
LA |
Sonic |
15 |
107,000 |
60 |
4d10 So |
deafen |
40 |
charges |
2 |
2 |
automatic
|
| Streetsweeper, HFD |
|
LA |
Sonic |
16 |
195,000 |
50 |
5d10 So |
knockdown |
40 |
charges |
4 |
2 |
boost 1d10
|
| Boomer Rifle, Shockwave |
|
LA |
Sonic |
17 |
230,000 |
40 |
8d6 So |
knockdown |
20 |
shells |
5 |
1 |
analog
|
| Sonic Rifle, Banshee |
|
LA |
Sonic |
18 |
364,500 |
50 |
6d10 So |
deafen |
100 |
charges |
5 |
2 |
—
|
| Blindmark Rifle, Banshee |
|
LA |
Sonic |
19 |
585,000 |
120 |
8d8 So |
sicken |
80 |
charges |
10 |
1 |
echo, stun
|
| Staccato Rifle, Hammer |
|
LA |
Sonic |
20 |
810,000 |
80 |
8d10 So |
deafen |
80 |
charges |
4 |
2 |
automatic
|
| Caustoject, Liquidator |
|
SA |
— |
1 |
225 |
30 |
1d4 A |
inj. DC +2 |
20 |
charges |
2 |
L |
Injection
|
| Cestus Pistol, Tactical |
|
SA |
— |
1 |
250 |
R |
1d4 P |
— |
1 |
round |
1 |
— |
Conceal, punch gun
|
| Needler Pistol |
|
SA |
— |
1 |
105 |
30 |
1d4 P |
inj. DC +2 |
6 |
darts |
1 |
L |
analog, injection
|
| Needler Pistol, Tactical |
|
SA |
— |
1 |
175 |
40 |
1d4 P |
inj. DC +2 |
8 |
darts |
1 |
1 |
Analog, injection
|
| Skipshot Pistol, Tactical |
|
SA |
— |
1 |
105 |
60 |
1d4 P |
bleed 2 |
20 |
rounds |
2 |
L |
Teleportive
|
| Glove Needler, Tactical |
|
SA |
— |
2 |
560 |
R |
1d4 A |
inj. DC +2 |
1 |
round |
1 |
— |
Conceal, injection, punch gun
|
| Acid Cannon, Micrergate |
× |
SA |
— |
3 |
1,500 |
40 |
1d4 A |
corrode 1d4 |
40 |
charges |
2 |
L |
Living, Swarm
|
| Graviton Pistol, Linear |
|
SA |
— |
3 |
1,450 |
60 |
— |
knockdown |
20 |
charges |
4 |
2 |
gravitation (10 ft.)
|
| Infernian, Ifrit-Class |
|
SA |
— |
3 |
1,400 |
50 |
1d6 F |
arc 1d4 |
4 |
flares |
1 |
L |
—
|
| Nightarch Needler, Tactical |
|
SA |
— |
3 |
1,650 |
30 |
1d6 P |
inj. DC +2 |
5 |
darts |
1 |
L |
analog, injection
|
| Moon Splinter, Crescent |
× |
SA |
— |
4 |
2,200 |
70 |
1d4 C & B |
Staggered |
20 |
— |
1 |
1 |
Bright, force, hybrid, living, polarize 1d4
|
| Shield Projector, Sentry |
|
SA |
— |
4 |
2,180 |
40 |
— |
— |
40 |
charges |
4 |
2 |
shield 1d4, unwieldy
|
| Sting Pistol, Ant |
|
SA |
— |
4 |
2,150 |
20 |
1d8 A & B |
corrode 1d6 |
20 |
charges |
5 |
L |
living
|
| Binding Blaster, Orb |
|
SA |
— |
5 |
3,100 |
30 |
1d6 B |
bind |
20 |
— |
2 |
L |
Force, stun
|
| Graviton Pistol, Vector |
|
SA |
— |
5 |
3,050 |
60 |
— |
knockdown |
40 |
charges |
4 |
2 |
gravitation (15 ft.)
|
| Needler Pistol, Advanced |
|
SA |
— |
5 |
2,700 |
40 |
1d6 P |
inj. DC +2 |
8 |
darts |
1 |
1 |
Analog, injection
|
| Neutriad Pistol |
|
SA |
— |
5 |
3,200 |
60 |
1d6 B |
pulse 1d6 |
20 |
charges |
1 |
L |
Force
|
| Caustoject, Decimator |
|
SA |
— |
6 |
4,000 |
30 |
1d8 A |
inj. DC +2 |
20 |
charges |
2 |
L |
Injection
|
| Cestus Pistol, Advanced |
|
SA |
— |
6 |
4,170 |
R |
1d10 P |
bleed 1d4 |
1 |
round |
1 |
— |
Conceal, punch gun
|
| Skipshot Pistol, Advanced |
|
SA |
— |
6 |
3,750 |
60 |
2d4 P |
bleed 1d6 |
20 |
rounds |
1 |
L |
Teleportive
|
| Acid Cannon, Macrergate |
× |
SA |
— |
7 |
7,000 |
40 |
2d6 A |
corrode 2d4 |
40 |
charges |
4 |
L |
Living, Swarm
|
| Glove Needler, Advanced |
|
SA |
— |
7 |
5,800 |
R |
1d12 A |
inj. DC +2 |
1 |
round |
1 |
— |
Conceal, injection, punch gun
|
| Infernian, Salamander-Class |
|
SA |
— |
7 |
6,500 |
50 |
2d4 F |
arc 1d6 |
10 |
flares |
1 |
L |
—
|
| Reality Pistol |
T |
SA |
— |
7 |
7,000 |
30 |
1d10 E |
Confuse |
40 |
— |
8 |
1 |
Mind-affecting, stun, subtle
|
| Tetrad Rings, Tactical |
|
SA |
— |
7 |
6,900 |
40 |
1d6 B |
push (5 ft.) |
20 |
charges |
2 |
L |
force
|
| Graviton Pistol, Tensor |
|
SA |
— |
8 |
9,800 |
60 |
— |
knockdown |
40 |
charges |
4 |
2 |
gravitation (20 ft.)
|
| Nightarch Needler, Advanced |
|
SA |
— |
8 |
6,270 |
30 |
2d6 P |
inj. DC +2 |
5 |
darts |
1 |
L |
analog, injection
|
| Binding Blaster, Globe |
|
SA |
— |
9 |
13,900 |
30 |
2d6 B |
bind |
40 |
— |
4 |
L |
Force, stun
|
| Moon Splinter, Gibbous |
× |
SA |
— |
9 |
13,000 |
60 |
2d6 C & B |
Staggered |
40 |
— |
2 |
1 |
Bright, force, hybrid, living, polarize 1d6
|
| Shield Projector, Defender |
|
SA |
— |
9 |
13,800 |
40 |
— |
— |
80 |
charges |
10 |
2 |
shield 2d6, unwieldy
|
| Moon Splinter, Full |
× |
SA |
— |
10 |
19,000 |
80 |
2d12 E |
Staggered |
80 |
— |
4 |
1 |
Bright, force, hybrid, living, polarize 1d8
|
| Moon Splinter, New |
× |
SA |
— |
10 |
19,000 |
80 |
2d12 E |
Staggered |
100 |
— |
5 |
1 |
Bright, force, hybrid, living, polarize 1d8
|
| Needler Pistol, Elite |
|
SA |
— |
10 |
17,250 |
40 |
2d8 P |
inj. DC +2 |
8 |
darts |
1 |
1 |
Analog, injection
|
| Sting Pistol, Yellow Jacket |
|
SA |
— |
10 |
18,500 |
40 |
2d8 A & B |
corrode 2d6 |
20 |
charges |
4 |
L |
living
|
| Cestus Pistol, Elite |
|
SA |
— |
11 |
24,400 |
R |
2d10 P |
bleed 1d6 |
1 |
round |
1 |
— |
Conceal, punch gun
|
| Infernian, Hellhound-Class |
|
SA |
— |
11 |
25,000 |
50 |
4d4 F |
arc 2d6 |
20 |
flares |
1 |
L |
—
|
| Acid Cannon, Dinergate |
× |
SA |
— |
12 |
36,000 |
40 |
3d8 A |
corrode 3d4 |
40 |
charges |
4 |
L |
Living, Swarm
|
| Caustoject, Executioner |
|
SA |
— |
12 |
32,900 |
30 |
4d4 A |
inj. DC +2 |
20 |
charges |
2 |
L |
Injection
|
| Skipshot Pistol, Elite |
|
SA |
— |
12 |
32,000 |
60 |
5d4 P |
bleed 3d6 |
20 |
rounds |
1 |
L |
Teleportive
|
| Tetrad Rings, Advanced |
|
SA |
— |
12 |
39,000 |
60 |
2d6 B |
push (5 ft.) |
20 |
charges |
2 |
L |
force
|
| Graviton Pistol, Chiral |
|
SA |
— |
13 |
49,500 |
60 |
— |
knockdown |
40 |
charges |
4 |
2 |
gravitation (25 ft.)
|
| Nightarch Needler, Elite |
|
SA |
— |
13 |
44,980 |
30 |
4d6 P |
inj. DC +2 |
5 |
darts |
1 |
L |
analog, injection
|
| Glove Needler, Elite |
|
SA |
— |
14 |
69,300 |
R |
3d12 A |
inj. DC +2 |
1 |
round |
1 |
— |
Conceal, injection, punch gun
|
| Shield Projector, Guardian |
|
SA |
— |
14 |
75,200 |
40 |
— |
— |
80 |
charges |
16 |
2 |
shield 2d12, unwieldy
|
| Infernian, Firedrake-Class |
|
SA |
— |
15 |
109,500 |
50 |
6d4 F |
arc 3d6 |
20 |
flares |
1 |
L |
—
|
| Needler Pistol, Paragon |
|
SA |
— |
15 |
94,500 |
40 |
6d6 P |
inj. DC +2 |
8 |
darts |
1 |
1 |
Analog, injection
|
| Sting Pistol, Wasp |
|
SA |
— |
15 |
113,000 |
60 |
5d8 A & B |
corrode 3d6 |
40 |
charges |
4 |
L |
living
|
| Cestus Pistol, Paragon |
|
SA |
— |
16 |
162,000 |
R |
4d10 P |
bleed 1d8 |
1 |
round |
1 |
— |
Conceal, punch gun
|
| Acid Cannon, Ergatoid |
× |
SA |
— |
17 |
256,000 |
40 |
4d10 A |
corrode 4d4 |
40 |
charges |
5 |
L |
Living, Swarm
|
| Skipshot Pistol, Paragon |
|
SA |
— |
17 |
216,500 |
60 |
11d4 P |
bleed 5d6 |
20 |
rounds |
1 |
L |
Teleportive
|
| Caustoject, Eradicator |
|
SA |
— |
18 |
242,300 |
30 |
6d8 A |
inj. DC +2 |
20 |
charges |
2 |
L |
Injection
|
| Nightarch Needler, Paragon |
|
SA |
— |
18 |
369,000 |
30 |
8d6 P |
inj. DC +2 |
5 |
darts |
1 |
L |
analog, injection
|
| Sting Pistol, Hornet |
|
SA |
— |
18 |
381,000 |
80 |
6d8 A & B |
corrode 4d6 |
40 |
charges |
2 |
L |
living
|
| Infernian, Phoenix-Class |
|
SA |
— |
19 |
591,500 |
50 |
7d6 F |
arc 4d6 |
20 |
flares |
1 |
L |
—
|
| Shield Projector, Warden |
|
SA |
— |
19 |
594,000 |
40 |
— |
— |
100 |
charges |
20 |
2 |
shield 4d12, unwieldy
|
| Tetrad Rings, Elite |
|
SA |
— |
19 |
620,000 |
60 |
5d6 B |
push (10 ft.) |
20 |
charges |
2 |
L |
force
|
| Glove Needler, Paragon |
|
SA |
— |
20 |
765,000 |
R |
6d12 A |
inj. DC +2 |
1 |
round |
1 |
— |
Conceal, injection, punch gun
|
| Needler Pistol, Supreme |
|
SA |
— |
20 |
725,000 |
40 |
8d8 P |
inj. DC +2 |
8 |
darts |
1 |
1 |
Analog, injection
|
| Hail Pistol, Subzero |
|
SA |
Cryo |
1 |
120 |
20 |
1d4 C & P |
bleed 1d4 |
20 |
charges |
1 |
L |
—
|
| Subduer, Frost |
|
SA |
Cryo |
2 |
790 |
40 |
1d3 C |
staggered |
20 |
charges |
1 |
L |
nonlethal
|
| Bone Pistol, Grave-Class |
|
SA |
Cryo |
3 |
900 |
40 |
1d4 C |
— |
20 |
charges |
4 |
L |
antibiological
|
| Frailty Pistol, Rasp-Class |
|
SA |
Cryo |
4 |
2,420 |
60 |
1d4 C |
— |
10 |
charges |
1 |
L |
necrotic
|
| Shadow Pistol, Caliginous |
|
SA |
Cryo |
4 |
2,100 |
60 |
1d4 C |
blind |
40 |
charges |
4 |
L |
—
|
| Zero Pistol, Frostbite-Class |
|
SA |
Cryo |
5 |
3,060 |
60 |
1d6 C |
staggered |
20 |
charges |
1 |
L |
—
|
| Bone Pistol, Crypt-Class |
|
SA |
Cryo |
6 |
4,350 |
40 |
1d6 C |
— |
20 |
charges |
4 |
L |
antibiological
|
| Shadow Pistol, Sable |
|
SA |
Cryo |
7 |
6,750 |
60 |
1d10 C |
blind |
40 |
charges |
4 |
L |
—
|
| Hail Pistol, Gelid |
|
SA |
Cryo |
8 |
8,600 |
20 |
2d6 C & P |
bleed 1d6 |
20 |
charges |
1 |
L |
—
|
| Frailty Pistol, Wail-Class |
|
SA |
Cryo |
9 |
15,400 |
60 |
2d4 C |
— |
20 |
charges |
2 |
L |
necrotic
|
| Subduer, Rime |
|
SA |
Cryo |
9 |
13,200 |
60 |
1d12 C |
staggered |
20 |
charges |
1 |
L |
nonlethal
|
| Zero Pistol, Hailstorm-Class |
|
SA |
Cryo |
10 |
16,900 |
60 |
2d6 C |
staggered |
40 |
charges |
2 |
L |
—
|
| Bone Pistol, Sepulcher-Class |
|
SA |
Cryo |
11 |
25,500 |
40 |
2d8 C |
— |
20 |
charges |
4 |
L |
antibiological
|
| Shadow Pistol, Tenebrous |
|
SA |
Cryo |
12 |
35,400 |
60 |
2d10 C |
blind |
40 |
charges |
4 |
L |
—
|
| Subduer, Sleet |
|
SA |
Cryo |
13 |
50,500 |
60 |
3d6 C |
staggered |
20 |
charges |
1 |
L |
nonlethal
|
| Frailty Pistol, Scream-Class |
|
SA |
Cryo |
14 |
85,800 |
60 |
4d4 C |
— |
20 |
charges |
2 |
L |
necrotic
|
| Hail Pistol, Ultracold |
|
SA |
Cryo |
14 |
63,200 |
40 |
3d8 C & P |
bleed 1d8 |
20 |
charges |
2 |
L |
—
|
| Zero Pistol, Blizzard-Class |
|
SA |
Cryo |
15 |
94,500 |
60 |
4d6 C |
staggered |
40 |
charges |
2 |
L |
—
|
| Subduer, Glacier |
|
SA |
Cryo |
16 |
169,000 |
60 |
3d10 C |
staggered |
20 |
charges |
1 |
L |
nonlethal
|
| Hail Pistol, Absolute-Zero |
|
SA |
Cryo |
17 |
218,000 |
40 |
5d8 C & P |
bleed 1d10 |
20 |
charges |
2 |
L |
—
|
| Bone Pistol, Vault-Class |
|
SA |
Cryo |
18 |
591,000 |
40 |
5d8 C |
— |
40 |
charges |
4 |
L |
antibiological
|
| Frailty Pistol, Deathcry-Class |
|
SA |
Cryo |
18 |
440,000 |
60 |
6d4 C |
— |
40 |
charges |
4 |
L |
necrotic
|
| Zero Pistol, Avalanche-Class |
|
SA |
Cryo |
19 |
492,900 |
60 |
6d6 C |
staggered |
80 |
charges |
4 |
L |
—
|
| Shadow Pistol, Umbral |
|
SA |
Cryo |
20 |
855,000 |
60 |
5d10 C |
blind |
40 |
charges |
4 |
L |
—
|
| Degenerator Pistol, Military |
× |
SA |
Deg. |
16 |
161,000 |
40 |
4d6 A & So |
deg. 3d6 |
40 |
charges |
4 |
L |
Hybrid
|
| Degenerator Pistol, Dominion |
× |
SA |
Deg. |
19 |
560,000 |
40 |
7d6 A & So |
deg. 4d6 |
80 |
charges |
4 |
L |
Hybrid
|
| Disruption Pistol, Minor |
R |
SA |
Dim. |
7 |
7,500 |
40 |
2d6 So |
staggered |
20 |
charges |
2 |
L |
boost 1d6, Relic
|
| Disruption Pistol, Major |
R |
SA |
Dim. |
12 |
40,000 |
40 |
3d6 So |
staggered |
40 |
charges |
4 |
L |
boost 2d6, Relic
|
| Decoupler, Bruiser |
|
SA |
Disint. |
1 |
430 |
20 |
1d4 A |
demoralize |
20 |
charges |
2 |
L |
—
|
| Decoupler, Pusher |
|
SA |
Disint. |
4 |
2,300 |
30 |
1d6 A |
demoralize |
40 |
charges |
2 |
L |
—
|
| Disintegration Pistol, Liquidator |
|
SA |
Disint. |
6 |
4,500 |
15 |
1d10 A |
— |
20 |
charges |
2 |
L |
—
|
| Disintegrator Pistol, Liquidator |
|
SA |
Disint. |
6 |
4,500 |
15 |
1d10 A |
— |
20 |
charges |
2 |
L |
—
|
| Decoupler, Screamer |
|
SA |
Disint. |
8 |
10,800 |
30 |
1d10 A |
demoralize |
40 |
charges |
2 |
L |
—
|
| Disintegration Pistol, Decimator |
|
SA |
Disint. |
11 |
28,000 |
20 |
1d20 A |
— |
20 |
charges |
2 |
L |
—
|
| Disintegrator Pistol, Decimator |
|
SA |
Disint. |
11 |
28,000 |
20 |
1d20 A |
— |
20 |
charges |
2 |
L |
—
|
| Disintegration Pistol, Executioner |
|
SA |
Disint. |
16 |
200,000 |
25 |
2d20 A |
corrode 1d6 |
40 |
charges |
4 |
L |
—
|
| Disintegrator Pistol, Executioner |
|
SA |
Disint. |
16 |
200,000 |
25 |
2d20 A |
corrode 1d6 |
40 |
charges |
4 |
L |
—
|
| Disintegration Pistol, Eradicator |
|
SA |
Disint. |
20 |
745,000 |
30 |
3d20 A |
corrode 2d6 |
40 |
charges |
4 |
L |
—
|
| Disintegrator Pistol, Eradicator |
|
SA |
Disint. |
20 |
745,000 |
30 |
3d20 A |
corrode 2d6 |
40 |
charges |
4 |
L |
—
|
| Flare Gun, Survival |
|
SA |
Flame |
1 |
90 |
30 |
1d3 F |
burn 1d6 |
1 |
flare |
1 |
L |
analog, bright
|
| Mercy Pistol, Illuminator |
× |
SA |
Flame |
1 |
275 |
20 |
1d6 F |
— |
20 |
charges |
2 |
L |
Nonlethal
|
| Flame Pistol |
|
SA |
Flame |
2 |
470 |
20 |
1d4 F |
burn 1d4 |
20 |
petrol |
4 |
L |
Analog, line, unwieldy
|
| Wave Modulator, I |
|
SA |
Flame |
2 |
1,080 |
30 |
1d4 F or So |
— |
20 |
charges |
4 |
L |
modal (sonic)
|
| Shellgun, Bombard |
|
SA |
Flame |
3 |
1,150 |
10 |
1d6 F |
burn 1d4 |
1 |
shell |
1 |
L |
—
|
| Scorchgun, Microwave |
|
SA |
Flame |
4 |
2,050 |
60 |
1d6 F |
— |
20 |
charges |
1 |
L |
stun
|
| Dragon Pistol, Wyrmling |
|
SA |
Flame |
5 |
2,650 |
30 |
1d6 F |
burn 1d6 |
20 |
petrol |
1 |
L |
—
|
| Trilaser, Tactical |
× |
SA |
Flame |
5 |
3,200 |
80 |
1d6 F |
burn 1d4 |
20 |
charges |
1 |
L |
aeon
|
| Wave Modulator, II |
|
SA |
Flame |
5 |
3,400 |
30 |
1d6 F or So |
— |
20 |
charges |
4 |
L |
modal (sonic)
|
| Mercy Pistol, Infrared |
× |
SA |
Flame |
6 |
4,300 |
20 |
2d6 F |
— |
20 |
charges |
2 |
L |
Nonlethal
|
| Radshot, Electromagnetic |
|
SA |
Flame |
6 |
4,010 |
40 |
2d4 F |
irradiate |
40 |
charges |
1 |
L |
radioactive
|
| Flame Pistol, Blaze |
|
SA |
Flame |
7 |
5,500 |
20 |
2d4 F |
burn 1d4 |
20 |
petrol |
5 |
L |
line, unwieldy
|
| Scorchgun, S-Band |
|
SA |
Flame |
8 |
9,350 |
60 |
1d10 F |
— |
20 |
charges |
1 |
L |
stun
|
| Wave Modulator, III |
|
SA |
Flame |
8 |
11,000 |
30 |
2d4 F or So |
— |
20 |
charges |
4 |
L |
modal (sonic)
|
| Shellgun, Blaze |
|
SA |
Flame |
9 |
11,500 |
20 |
2d6 F |
burn 1d6 |
2 |
shells |
2 |
L |
—
|
| Dragon Pistol, Drake |
|
SA |
Flame |
10 |
17,000 |
30 |
3d4 F |
burn 2d4 |
20 |
petrol |
1 |
L |
—
|
| Trilaser, Advanced |
× |
SA |
Flame |
10 |
17,600 |
90 |
2d6 F |
burn 2d4 |
40 |
charges |
2 |
L |
aeon
|
| Flame Pistol, Inferno |
|
SA |
Flame |
11 |
23,000 |
30 |
2d8 F |
burn 1d8 |
20 |
petrol |
5 |
L |
line, unwieldy
|
| Mercy Pistol, Ultraviolet |
× |
SA |
Flame |
11 |
25,000 |
30 |
4d6 F |
— |
20 |
charges |
2 |
L |
Nonlethal
|
| Wave Modulator, IV |
|
SA |
Flame |
11 |
28,600 |
30 |
2d8 F or So |
— |
20 |
charges |
4 |
L |
modal (sonic)
|
| Shellgun, Fury |
|
SA |
Flame |
12 |
30,500 |
20 |
3d6 F |
burn 2d6 |
8 |
shells |
8 |
L |
—
|
| Scorchgun, C-Band |
|
SA |
Flame |
13 |
49,100 |
60 |
2d10 F |
— |
20 |
charges |
1 |
L |
stun
|
| Radshot, Neutron |
|
SA |
Flame |
14 |
69,500 |
40 |
5d4 F |
irradiate |
80 |
charges |
2 |
L |
radioactive
|
| Wave Modulator, V |
|
SA |
Flame |
14 |
81,000 |
60 |
2d10 F or So |
— |
20 |
charges |
4 |
L |
modal (sonic)
|
| Dragon Pistol, Wyvern |
|
SA |
Flame |
15 |
95,000 |
30 |
4d6 F |
burn 3d6 |
20 |
petrol |
1 |
L |
—
|
| Trilaser, Elite |
× |
SA |
Flame |
15 |
105,600 |
90 |
4d6 F |
burn 3d4 |
40 |
charges |
2 |
L |
aeon
|
| Scorchgun, K-Band |
|
SA |
Flame |
16 |
165,000 |
60 |
3d10 F |
— |
20 |
charges |
1 |
L |
stun
|
| Wave Modulator, VI |
|
SA |
Flame |
16 |
195,000 |
60 |
3d10 F or So |
— |
40 |
charges |
4 |
L |
modal (sonic)
|
| Flame Pistol, Solar Flare |
|
SA |
Flame |
17 |
220,000 |
30 |
3d10 F |
burn 2d6 |
20 |
petrol |
5 |
L |
line, unwieldy
|
| Scorchgun, X-Band |
|
SA |
Flame |
18 |
368,000 |
60 |
3d10 F |
— |
20 |
charges |
1 |
L |
stun
|
| Dragon Pistol, True |
|
SA |
Flame |
19 |
489,000 |
40 |
5d8 F |
burn 5d6 |
20 |
petrol |
1 |
L |
—
|
| Radshot, Rapid-Decay |
|
SA |
Flame |
20 |
767,000 |
40 |
11d4 F |
irradiate |
80 |
charges |
4 |
L |
radioactive
|
| Trilaser, Paragon |
× |
SA |
Flame |
20 |
739,250 |
100 |
8d6 F |
burn 4d4 |
80 |
charges |
4 |
L |
aeon
|
| Wave Modulator, VII |
|
SA |
Flame |
20 |
919,000 |
80 |
4d10 F or So |
— |
40 |
charges |
4 |
L |
modal (sonic)
|
| Laser Pistol, Azimuth |
|
SA |
Laser |
1 |
350 |
80 |
1d4 F |
burn 1d4 |
20 |
charges |
1 |
L |
—
|
| Shoulder Laser, Azimuth |
|
SA |
Laser |
2 |
870 |
40 |
1d3 F |
— |
20 |
charges |
1 |
L |
integrated (1 slot)
|
| Compliance Ray, Flash |
|
SA |
Laser |
3 |
1,400 |
60 |
1d6 F |
blind |
20 |
charges |
1 |
L |
nonlethal
|
| Membrane Holdout Pistol |
|
SA |
Laser |
3 |
1,250 |
80 |
1d6 F |
burn 1d6 |
20 |
charges |
1 |
L |
—
|
| Lens Pistol, Cylindrical |
|
SA |
Laser |
4 |
1,850 |
80 |
1d8 F |
burn 1d4 |
20 |
charges |
2 |
L |
unwieldy
|
| Laser Pistol, Corona |
|
SA |
Laser |
6 |
4,270 |
90 |
2d4 F |
burn 1d4 |
20 |
charges |
1 |
L |
—
|
| Compliance Ray, Flare |
|
SA |
Laser |
7 |
6,400 |
6 |
2d4 F |
blind |
20 |
charges |
1 |
L |
nonlethal
|
| Shoulder Laser, Corona |
|
SA |
Laser |
8 |
9,700 |
40 |
1d8 F |
burn 1d6 |
20 |
charges |
1 |
L |
integrated (1 slot)
|
| Laser Pistol, Aphelion |
|
SA |
Laser |
9 |
14,820 |
90 |
3d4 F |
burn 1d4 |
40 |
charges |
2 |
L |
boost 1d4
|
| Lens Pistol, Lenticular |
|
SA |
Laser |
10 |
17,100 |
80 |
2d8 F |
burn 1d8 |
40 |
charges |
4 |
L |
unwieldy
|
| Compliance Ray, Strobe |
|
SA |
Laser |
11 |
25,100 |
60 |
4d4 F |
blind |
20 |
charges |
1 |
L |
nonlethal
|
| Laser Pistol, Perihelion |
|
SA |
Laser |
12 |
40,200 |
90 |
4d4 F |
burn 2d4 |
40 |
charges |
2 |
L |
—
|
| Shoulder Laser, Aphelion |
|
SA |
Laser |
13 |
51,500 |
40 |
2d8 F |
burn 2d6 |
20 |
charges |
1 |
L |
integrated (1 slot)
|
| Laser Pistol, Parallax |
|
SA |
Laser |
14 |
82,000 |
90 |
5d4 F |
burn 3d4 |
80 |
charges |
4 |
L |
boost 2d4
|
| Compliance Ray, Starburst |
|
SA |
Laser |
15 |
171,000 |
60 |
6d4 F |
blind |
20 |
charges |
1 |
L |
nonlethal
|
| Lens Pistol, Electron |
|
SA |
Laser |
16 |
146,000 |
100 |
4d8 F |
burn 2d8 |
80 |
charges |
5 |
L |
unwieldy
|
| Laser Pistol, Zenith |
|
SA |
Laser |
17 |
245,200 |
100 |
8d4 F |
burn 4d4 |
80 |
charges |
4 |
L |
—
|
| Shoulder Laser, Perihelion |
|
SA |
Laser |
18 |
383,000 |
40 |
3d8 F |
burn 3d6 |
20 |
charges |
1 |
L |
integrated (1 slot)
|
| Compliance Ray, Sunspot |
|
SA |
Laser |
19 |
545,000 |
80 |
9d4 F |
blind |
20 |
charges |
1 |
L |
nonlethal
|
| Lens Pistol, Sunglass |
|
SA |
Laser |
20 |
728,000 |
120 |
7d8 F |
burn 3d8 |
80 |
charges |
8 |
L |
unwieldy
|
| Plasma Claw, Electocellular |
|
SA |
Plas. |
1 |
280 |
20 |
1d4 E & F |
— |
20 |
charges |
2 |
L |
living
|
| Forked Pistol, 6-Notch |
|
SA |
Plas. |
2 |
720 |
30 |
1d3 E & F |
burn 1d4 |
20 |
charges |
1 |
L |
boost 1
|
| Cavitation Pistol, Vapor |
|
SA |
Plas. |
3 |
1,430 |
20 |
1d6 E & F |
pulse 1d4 |
20 |
charges |
5 |
L |
unwieldy
|
| Plasma Ring, Single-Valve |
|
SA |
Plas. |
4 |
2,350 |
40 |
1d4 E & F |
wound |
40 |
charges |
4 |
L |
—
|
| Plasma Claw, Synthecite |
|
SA |
Plas. |
5 |
3,350 |
30 |
1d6 E & F |
— |
20 |
charges |
4 |
L |
living
|
| Forked Pistol, 8-Notch |
|
SA |
Plas. |
6 |
4,100 |
30 |
1d4 E & F |
burn 1d4 |
20 |
charges |
1 |
L |
boost 1d4
|
| Plasma Pistol, Red Star |
|
SA |
Plas. |
7 |
7,200 |
20 |
1d8 E & F |
burn 1d8 |
20 |
charges |
4 |
L |
line, unwieldy
|
| Cavitation Pistol, Inertial |
|
SA |
Plas. |
8 |
9,700 |
20 |
2d6 E & F |
pulse 1d6 |
40 |
charges |
5 |
L |
unwieldy
|
| Persuader |
|
SA |
Plas. |
9 |
13,500 |
30 |
2d4 E & F |
wound |
20 |
charges |
2 |
L |
boost 1d4
|
| Plasma Claw, Organic |
|
SA |
Plas. |
10 |
20,100 |
30 |
2d6 E & F |
— |
40 |
charges |
8 |
L |
living
|
| Plasma Ring, Dual-Valve |
|
SA |
Plas. |
11 |
27,000 |
50 |
2d8 E & F |
wound |
40 |
charges |
4 |
L |
—
|
| Plasma Pistol, Yellow Star |
|
SA |
Plas. |
12 |
40,300 |
25 |
2d8 E & F |
burn 1d8 |
40 |
charges |
8 |
L |
line, unwieldy
|
| Forked Pistol, 9-Notch |
|
SA |
Plas. |
13 |
48,100 |
30 |
4d4 E & F |
burn 3d4 |
40 |
charges |
2 |
L |
boost 2d4
|
| Cavitation Pistol, Hydrodynamic |
|
SA |
Plas. |
14 |
75,200 |
40 |
2d12 E & F |
pulse 2d6 |
40 |
charges |
8 |
L |
unwieldy
|
| Plasma Pistol, White Star |
|
SA |
Plas. |
15 |
107,500 |
30 |
3d8 E & F |
burn 2d8 |
100 |
charges |
20 |
L |
line, unwieldy
|
| Plasma Claw, Biodynamic |
|
SA |
Plas. |
16 |
189,000 |
30 |
4d6 E & F |
— |
40 |
charges |
8 |
L |
living
|
| Plasma Ring, Multichannel |
|
SA |
Plas. |
17 |
280,000 |
60 |
4d8 E & F |
wound |
40 |
charges |
4 |
L |
—
|
| Cavitation Pistol, Thermodynamic |
|
SA |
Plas. |
18 |
584,000 |
20 |
3d12 E & F |
pulse 3d6 |
80 |
charges |
10 |
L |
unwieldy
|
| Plasma Pistol, Blue Star |
|
SA |
Plas. |
19 |
565,000 |
40 |
5d8 E & F |
burn 3d8 |
100 |
charges |
20 |
L |
line, unwieldy
|
| Forked Pistol, 10-Notch |
|
SA |
Plas. |
20 |
801,000 |
30 |
9d4 E & F |
burn 4d4 |
40 |
charges |
4 |
L |
boost 5d4
|
| Semi-Auto Pistol, Tactical |
|
SA |
Proj. |
1 |
260 |
30 |
1d6 P |
— |
9 |
rounds |
1 |
L |
analog
|
| Ember Pistol, Truth-Sequence |
|
SA |
Proj. |
2 |
525 |
30 |
1d6 P |
burn 1d4 |
8 |
rounds |
1 |
L |
—
|
| Handcannon, Bravado |
|
SA |
Proj. |
2 |
790 |
20 |
1d8 P |
knockdown |
1 |
shell |
1 |
1 |
analog, free hands (1), unwieldy
|
| Injector Pistol, Medic |
|
SA |
Proj. |
3 |
1,290 |
40 |
1d6 P |
inj. DC +2 |
10 |
darts |
1 |
L |
injection
|
| Rotating Pistol, Tactical |
|
SA |
Proj. |
4 |
1,900 |
20 |
2d4 P |
— |
4 |
rounds |
1 |
L |
analog, conceal
|
| Injector Pistol, Zoologist |
|
SA |
Proj. |
5 |
2,890 |
60 |
1d8 P |
inj. DC +2 |
20 |
darts |
1 |
L |
injection
|
| Handcannon, Swagger |
|
SA |
Proj. |
6 |
4,350 |
40 |
1d12 P |
knockdown |
6 |
shells |
1 |
1 |
analog, free hands (1), unwieldy
|
| Ember Pistol, Salvation-Sequence |
|
SA |
Proj. |
7 |
5,700 |
30 |
2d6 P |
burn 1d4 |
10 |
rounds |
1 |
L |
—
|
| Semi-Auto Pistol, Advanced |
|
SA |
Proj. |
7 |
5,500 |
60 |
2d6 P |
— |
12 |
rounds |
1 |
L |
analog
|
| Injector Pistol, Poacher |
|
SA |
Proj. |
8 |
9,050 |
60 |
2d6 P |
inj. DC +2 |
20 |
darts |
1 |
L |
injection
|
| Handcannon, Bombast |
|
SA |
Proj. |
9 |
13,200 |
40 |
2d10 P |
knockdown |
8 |
shells |
1 |
1 |
analog, free hands (1), unwieldy
|
| Semi-Auto Pistol, Elite |
|
SA |
Proj. |
10 |
18,200 |
60 |
3d6 P |
— |
12 |
rounds |
1 |
L |
analog
|
| Ember Pistol, Valor-Sequence |
|
SA |
Proj. |
11 |
23,400 |
40 |
3d6 P |
burn 2d4 |
12 |
rounds |
1 |
L |
—
|
| Rotating Pistol, Advanced |
|
SA |
Proj. |
11 |
23,400 |
30 |
4d4 P |
— |
8 |
rounds |
1 |
L |
analog, conceal
|
| Handcannon, Braggadocio |
|
SA |
Proj. |
12 |
35,100 |
40 |
3d8 P |
knockdown |
9 |
shells |
1 |
1 |
analog, free hands (1), unwieldy
|
| Semi-Auto Pistol, Paragon |
|
SA |
Proj. |
13 |
45,200 |
60 |
4d6 P |
— |
16 |
rounds |
1 |
L |
analog
|
| Ember Pistol, Glory-Sequence |
|
SA |
Proj. |
14 |
65,800 |
40 |
4d6 P |
burn 2d6 |
16 |
rounds |
1 |
L |
—
|
| Injector Pistol, Subjugation |
|
SA |
Proj. |
14 |
68,500 |
80 |
5d6 P |
inj. DC +2 |
20 |
darts |
1 |
L |
injection
|
| Gyrojet Pistol, Tactical |
|
SA |
Proj. |
15 |
91,500 |
80 |
3d12 B |
knockdown |
8 |
mini-rockets |
1 |
L |
analog
|
| Rotating Pistol, Elite |
|
SA |
Proj. |
16 |
153,000 |
40 |
8d4 P |
— |
9 |
rounds |
1 |
L |
analog, conceal
|
| Gyrojet Pistol, Advanced |
|
SA |
Proj. |
17 |
212,700 |
80 |
4d12 B |
knockdown |
8 |
mini-rockets |
1 |
L |
analog
|
| Handcannon, Gasconade |
|
SA |
Proj. |
18 |
364,000 |
40 |
8d8 P |
knockdown |
12 |
shells |
1 |
1 |
analog, free hands (1), unwieldy
|
| Injector Pistol, Elite |
|
SA |
Proj. |
19 |
532,000 |
80 |
9d6 P |
inj. DC +2 |
20 |
darts |
1 |
L |
injection
|
| Gyrojet Pistol, Elite |
|
SA |
Proj. |
20 |
715,800 |
80 |
5d12 B |
knockdown |
8 |
mini-rockets |
1 |
L |
analog
|
| Pulsecaster Pistol |
|
SA |
Shock |
1 |
250 |
30 |
1d4 E |
— |
20 |
charges |
1 |
L |
nonlethal
|
| Arc Pistol, Static |
|
SA |
Shock |
2 |
750 |
50 |
1d6 E |
arc 2 |
20 |
charges |
2 |
L |
stun
|
| Handcoil, Explorer |
|
SA |
Shock |
3 |
1,200 |
40 |
1d6 E |
arc 1d6 |
20 |
charges |
2 |
L |
—
|
| Anchor Pistol, Voltaic |
|
SA |
Shock |
4 |
2,100 |
40 |
1d6 E |
bind |
40 |
charges |
2 |
L |
nonlethal
|
| Lightning Pistol, Sheet |
|
SA |
Shock |
5 |
3,000 |
20 |
1d6 E |
— |
40 |
charges |
4 |
L |
line, stun, unwieldy
|
| Ionizer, Cupric |
|
SA |
Shock |
6 |
4,650 |
30 |
2d4 E |
arc 1d6 |
20 |
charges |
1 |
L |
integrated (2 slots), unwieldy
|
| Handcoil, Fighter |
|
SA |
Shock |
7 |
5,600 |
40 |
1d10 E |
arc 1d10 |
20 |
charges |
2 |
L |
—
|
| Lightning Pistol, Ribbon |
|
SA |
Shock |
8 |
9,700 |
30 |
1d8 E |
— |
40 |
charges |
5 |
L |
line, stun, unwieldy
|
| Anchor Pistol, Emergent |
|
SA |
Shock |
9 |
13,200 |
40 |
2d6 E |
bind |
40 |
charges |
4 |
L |
nonlethal
|
| Ionizer, Feric |
|
SA |
Shock |
10 |
20,100 |
30 |
4d4 E |
arc 2d4 |
20 |
charges |
1 |
L |
integrated (2 slots), unwieldy
|
| Handcoil, Pilot |
|
SA |
Shock |
11 |
24,000 |
60 |
2d8 E |
arc 2d8 |
40 |
charges |
4 |
L |
—
|
| Lightning Pistol, Rocket |
|
SA |
Shock |
12 |
37,000 |
30 |
2d8 E |
— |
40 |
charges |
8 |
L |
line, stun, unwieldy
|
| Arc Pistol, Aurora |
|
SA |
Shock |
13 |
45,700 |
50 |
3d6 E |
arc 2d6 |
40 |
charges |
2 |
L |
stun
|
| Ionizer, Chromic |
|
SA |
Shock |
14 |
80,000 |
30 |
5d4 E |
arc 3d4 |
20 |
charges |
1 |
L |
integrated (2 slots), unwieldy
|
| Anchor Pistol, Inductive |
|
SA |
Shock |
15 |
108,000 |
40 |
4d6 E |
bind |
80 |
charges |
4 |
L |
nonlethal
|
| Handcoil, Capital |
|
SA |
Shock |
16 |
150,000 |
80 |
3d8 E |
arc 3d8 |
40 |
charges |
4 |
L |
—
|
| Lightning Pistol, Smooth-Channel |
|
SA |
Shock |
17 |
260,000 |
40 |
3d10 E |
— |
40 |
charges |
10 |
L |
line, stun, unwieldy
|
| Arc Pistol, Storm |
|
SA |
Shock |
18 |
365,500 |
50 |
3d12 E |
arc 4d6 |
100 |
charges |
10 |
L |
stun
|
| Ionizer, Stannic |
|
SA |
Shock |
19 |
611,000 |
30 |
5d8 E |
arc 5d8 |
20 |
charges |
1 |
L |
integrated (2 slots), unwieldy
|
| Anchor Pistol, Flux |
|
SA |
Shock |
20 |
814,000 |
60 |
8d6 E |
bind |
80 |
charges |
5 |
L |
nonlethal
|
| Dirge Pistol, Harmonic |
|
SA |
Sonic |
1 |
440 |
20 |
1d3 So |
sicken |
20 |
charges |
1 |
L |
antibiological
|
| Perforator Pistol, Diffraction |
|
SA |
Sonic |
2 |
500 |
20 |
1d4 So |
bleed 1d4 |
20 |
charges |
2 |
L |
penetrating
|
| Sonic Suppressor, Murmur |
|
SA |
Sonic |
3 |
1,430 |
40 |
1d4 So |
stifle |
20 |
charges |
2 |
L |
—
|
| Sonic Pistol, Thunderstrike |
|
SA |
Sonic |
4 |
2,300 |
40 |
1d8 So |
deafen |
20 |
charges |
2 |
L |
—
|
| Shrieking Larva |
|
SA |
Sonic |
5 |
2,800 |
30 |
1d8 So |
deafen |
20 |
charges |
4 |
L |
living, thought, unwieldy
|
| Dirge Pistol, Resonant |
|
SA |
Sonic |
6 |
4,950 |
40 |
1d8 So |
sicken |
20 |
charges |
1 |
L |
antibiological
|
| Resonant Pistol, Lattice |
|
SA |
Sonic |
7 |
6,100 |
40 |
1d6 So |
deafen |
40 |
charges |
2 |
L |
boost 1d6
|
| Sonic Suppressor, Whisper |
|
SA |
Sonic |
8 |
9,700 |
40 |
2d4 So |
stifle |
40 |
charges |
2 |
L |
—
|
| Perforator Pistol, Refraction |
|
SA |
Sonic |
9 |
13,000 |
20 |
2d6 So |
bleed 1d6 |
40 |
charges |
4 |
L |
penetrating
|
| Dirge Pistol, Anharmonic |
|
SA |
Sonic |
10 |
20,500 |
40 |
3d4 So |
sicken |
20 |
charges |
1 |
L |
antibiological
|
| Sonic Pistol, LFD |
|
SA |
Sonic |
11 |
26,200 |
40 |
2d8 So |
deafen |
40 |
charges |
4 |
L |
boost 1d6
|
| Sonic Suppressor, Hush |
|
SA |
Sonic |
12 |
36,500 |
40 |
2d8 So |
stifle |
40 |
charges |
2 |
L |
—
|
| Perforator Pistol, Linear |
|
SA |
Sonic |
13 |
46,000 |
20 |
2d10 So |
bleed 2d6 |
40 |
charges |
5 |
L |
penetrating
|
| Sonic Pistol, HFD |
|
SA |
Sonic |
14 |
71,300 |
40 |
3d8 So |
deafen |
60 |
charges |
6 |
L |
—
|
| Dirge Pistol, Parametric |
|
SA |
Sonic |
15 |
133,000 |
60 |
6d4 So |
sicken |
20 |
charges |
1 |
L |
antibiological
|
| Sonic Pistol, Banshee |
|
SA |
Sonic |
16 |
191,000 |
40 |
4d8 So |
deafen |
80 |
charges |
8 |
L |
boost 1d10
|
| Sonic Suppressor, Repose |
|
SA |
Sonic |
17 |
257,000 |
40 |
4d8 So |
stifle |
40 |
charges |
2 |
L |
—
|
| Resonant Pistol, Matrix |
|
SA |
Sonic |
18 |
358,000 |
40 |
5d6 So |
deafen |
40 |
charges |
2 |
L |
boost 2d6
|
| Dirge Pistol, Radial |
|
SA |
Sonic |
19 |
660,000 |
60 |
10d4 So |
sicken |
20 |
charges |
1 |
L |
antibiological
|
| Perforator Pistol, Phased |
|
SA |
Sonic |
20 |
732,000 |
40 |
5d10 So |
bleed |
40 |
charges |
8 |
L |
penetrating
|