Pandemic: Difference between revisions

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* 111×127㎜ Role {{abbr|cards|sheets}}
* 63×88㎜ game cards
* 12×70㎜ Petri dishes
== Roles ==
== Roles ==
{| class="sortable zebra tl c2sm c3sm c4sm"
{| class="sortable zebra tl c2sm c3sm c4sm"
! Role !!class=nw| From !!class=nw| Pawn !! Abilities
! Role !!class=nw| From !!class=nw| Pawn !! Abilities
|-
|-
| Archivist || {{abbr|’09|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬}} ||data-sort-value="50"| Blue ||
| Archivist ||data-sort-value="Exp-09" class=ms| {{abbr|''OtB''|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬 (2013 Ed.)}} ||data-sort-value="50"| Blue ||
*Your hand limit is 8 cards.
*Your hand limit is 8 cards.
*{{abbr|Once per turn, as an action, you may take the City card that matches the city you are in from the Player Discard Pile into your hand.|Once per turn, you may spend an action to draw your current city’s card from the Player Discard Pile.}}<sup>[’13]</sup>
*Once per turn, as an action, you may take the City card that matches the city you are in from the Player Discard Pile into your hand.
|-
|-
| Bio-Terrorist || {{abbr|’09|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬}} ||data-sort-value="90"| Black ||
| Bio-Terrorist ||data-sort-value="Exp-09" class=ms| {{abbr|''OtB''|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬}} ||data-sort-value="90"| Black ||
*'''Basic actions:''' Drive/Ferry, Direct Flight, Charter Flight, Draw A Card, Pass.
*'''Basic actions:''' Drive/Ferry, Direct Flight, Charter Flight, Draw A Card, Pass.
*'''Once each per turn, only if not currently spotted:''' Infect Locally, Infect Remotely, Sabotage.
*'''Once each per turn, only if not currently spotted:''' Infect Locally, Infect Remotely, Sabotage.
*'''If captured, only these actions are possible:''' Draw A Card, Escape, Pass.
*'''If captured, only these actions are possible:''' Draw A Card, Escape, Pass.
|-
|-
| Colonel || {{abbr|’15|𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}} ||data-sort-value="60"| Purple ||
| Colonel ||data-sort-value="Exp-15" class=ms| {{abbr|''SoE''|𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}} ||data-sort-value="60"| Purple ||
*When you enter a city with a “1” quarantine marker, flip it to its “2” side.
*When you enter a city with a “1” quarantine marker, flip it to its “2” side.
*As an action, you may discard a City card to place a quarantine marker in any city.
*As an action, you may discard a City card to place a quarantine marker in any city.
|-
|-
| Containment Specialist || {{abbr|’09|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬}} ||data-sort-value="78"| Ivory ||
| Containment Specialist ||data-sort-value="Exp-09" class=ms| {{abbr|''OtB''|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬 (2013 Ed.)}} ||data-sort-value="78"| Ivory ||
*{{abbr|When you ''enter'' a city with 2 or more disease cubes of the same color, remove 1 of them.|When you ''enter'' a city with 2 or more cubes of the same color, remove 1 cube.}}<sup>[’13]</sup>
*When you ''enter'' a city with 2 or more disease cubes of the same color, remove 1 of them.
|-
|-
| Contingency Planner ||data-sort-value="’12"| {{abbr|’13|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤 (2013)}}<br>{{abbr|’18|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 10th Anniversary Edition}} ||data-sort-value="45"| Cyan ||
| Contingency Planner ||data-sort-value="Core"| {{abbr|10th|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 𝟣𝟢𝗍𝗁 𝖠𝗇𝗇𝗂𝗏𝖾𝗋𝗌𝖺𝗋𝗒 𝖤𝖽𝗂𝗍𝗂𝗈𝗇}} ||data-sort-value="45"| Cyan ||
*As an action, take ''any'' discarded Event card and ''store'' it on this card.
*As an action, take ''any'' discarded Event card and store it on this {{abbr|Role card|sheet}} (limit 1).
*When you play the stored Event card, ''remove it'' from the game.<br>Limit: 1 Event card on this card at a time, which is not part of your hand.
*You can play a stored Event card as if it were in your hand. When you do, ''return it to the box''.
|-
|-
| Dispatcher || {{abbr|’08|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤 (2008)}}<br>{{abbr|’18|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 10th Anniversary Edition}} ||data-sort-value="70"| Pink ||
| Dispatcher ||data-sort-value="Core"| {{abbr|10th|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 𝟣𝟢𝗍𝗁 𝖠𝗇𝗇𝗂𝗏𝖾𝗋𝗌𝖺𝗋𝗒 𝖤𝖽𝗂𝗍𝗂𝗈𝗇}} ||data-sort-value="70"| Pink ||
*{{abbr|Move another player’s pawn as if it were yours.|Move your fellow players’ pawns on your turn as if they were your own.}}<sup>[’13]</sup>
*As an action, move any {{abbr|pawn|figure}} to any city containing another {{abbr|pawn|figure}}.
*{{abbr|As an action, move any pawn to a city with another pawn.|Move any pawn to another city containing a pawn for 1 action.}}<sup>[’13 & {{abbr|Ls1|Legacy Season 1}}]</sup>
*As an action, move another player’s {{abbr|pawn|figure}} as if it were your own.
<p style="margin:0;">Get permission before moving another player’s pawn.<sup>[’13 & {{abbr|Ls1|Legacy Season 1}}]</sup></p>
<p style="margin:0;">Get permission before moving another player’s {{abbr|pawn|figure}}.</p>
|-
|-
| Epidemiologist || {{abbr|’09|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬}} ||data-sort-value="76"| Peach ||
| Epidemiologist ||data-sort-value="Exp-09" class=ms| {{abbr|''OtB''|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬 (2013 Ed.)}} ||data-sort-value="76"| Peach ||
*{{abbr|Once during ''your'' turn, you may (with permission) take ''any'' City card from a player in the same city with you. Doing this is not an action.|Once per turn (on your turn only) you may spend an action to take a ''non-matching'' city card from a player whose pawn is in the city you are in.}}<sup>[’13 & {{abbr|’15|Promo Roles}}]</sup>
*Once during ''your'' turn, you may (with permission) take ''any'' City card from a player in the same city with you. Doing this is not an action.<sup>[{{abbr|’15|Health Promo Roles}}]</sup>
|-
|-
| Field Director || {{abbr|’13|𝘐𝘯 𝘵𝘩𝘦 𝘓𝘢𝘣}} ||data-sort-value="60"| Purple ||
| Field Director ||data-sort-value="Exp-13" class=ms| {{abbr|''ItL''|𝘐𝘯 𝘵𝘩𝘦 𝘓𝘢𝘣}} ||data-sort-value="60"| Purple ||
*You may Treat Disease in a city connected to the city you are in.
*You may Treat Disease in a city connected to the city you are in.
*Once per turn, you may (with permission) move another player’s pawn in your city, or a city connected to it, by Drive/Ferry. Doing this is a free bonus action.
*Once per turn, you may (with permission) move another player’s pawn in your city, or a city connected to it, by Drive/Ferry. Doing this is a free bonus action.
|-
|-
| Field Operative || {{abbr|’09|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬}} ||data-sort-value="30"| Yellow ||
| Field Operative ||data-sort-value="Exp-09" class=ms| {{abbr|''OtB''|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬 (2013 Ed.)}} ||data-sort-value="30"| Yellow ||
*{{abbr|Once per turn, as an action, you may move 1 disease cube from the city you are in onto this Role card.|Once per turn you may spend an action to move 1 cube from your current city to your Role Card.}}<sup>[’13]</sup>
*Once per turn, as an action, you may move 1 disease cube from the city you are in onto this Role card.
*{{abbr|When you Discover a Cure, you may replace 2 of the needed City cards with 3 cubes of the cure color from this card.|You may Cure A Disease following normal rules but using only 3 cards plus 3 matching cubes from your Role Card.}}<sup>[’13]</sup>
*When you Discover a Cure, you may replace 2 of the needed City cards with 3 cubes of the cure color from this card.
|-
|-
| First Responder || {{abbr|’15|𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}} ||data-sort-value="35"| Emerald ||
| First Responder ||data-sort-value="Exp-15" class=ms| {{abbr|''SoE''|𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}} ||data-sort-value="35"| Emerald ||
*As an action, you may move to any city with a research station.
*As an action, you may move to any city with a research station.
*Immediately after an Epiemic, you may—out of turn—move to the epidemic city and Treat Disease there (before…
*Immediately after an Epidemic, you may—out of turn—move to the epidemic city and Treat Disease there (before infections).
|-
|-
| Gene Splicer || {{abbr|’15|𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}} ||data-sort-value="55"| Navy ||
| Gene Splicer ||data-sort-value="Exp-15" class=ms| {{abbr|''SoE''|𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}} ||data-sort-value="55"| Navy ||
*You may Discover a Cure at a research station—in a city ''of the color being cured''—by turning in 2 City cards of the cure color, plus 1 City card each of the 3 other (standard) disease colors.
*You may Discover a Cure at a research station—in a city ''of the color being cured''—by turning in 2 City cards of the cure color, plus 1 City card each of the 3 other (standard) disease colors.
|-
|-
| Generalist || {{abbr|’09|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬}} ||data-sort-value="85"| Gray ||
| Generalist ||data-sort-value="Exp-09" class=ms| {{abbr|''OtB''|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬 (2013 Ed.)}} ||data-sort-value="85"| Gray ||
*{{abbr|You may do up to 5 actions each turn.|You get 5 actions to spend each turn.}}<sup>[’13, {{abbr|’15|Promo Roles}} & {{abbr|''Ls1''|Legacy Season 1}}]</sup>
*You may do up to 5 actions each turn.<sup>[{{abbr|’15|Health Promo Roles}} & {{abbr|Ls1|𝘓𝘦𝘨𝘢𝘤𝘺 𝖲𝖾𝖺𝗌𝗈𝗇 𝟣}}]</sup>
|-
|-
| Local Liaison || {{abbr|’13|𝘐𝘯 𝘵𝘩𝘦 𝘓𝘢𝘣}} ||data-sort-value="70"| Pink ||
| Local Liaison ||data-sort-value="Exp-13" class=ms| {{abbr|''ItL''|𝘐𝘯 𝘵𝘩𝘦 𝘓𝘢𝘣}} ||data-sort-value="70"| Pink ||
*Once during ''your'' turn, as an action, you may give a City card that matches the ''color'' of the city you are in to a player in any city of the ''same'' color.
*Once during ''your'' turn, as an action, you may give a City card that matches the ''color'' of the city you are in to a player in any city of the ''same'' color.
*'''Lab Challenge''': once per turn, at a research station, you may either Characterize a Disease or Test a Cure as a free bonus action.
*'''Lab Challenge''': once per turn, at a research station, you may either Characterize a Disease or Test a Cure as a free bonus action.
|-
|-
| Medic || {{abbr|’08|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤 (2008)}}<br>{{abbr|’18|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 10th Anniversary Edition}} ||data-sort-value="20"| Orange ||
| Medic ||data-sort-value="Core"| {{abbr|10th|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 𝟣𝟢𝗍𝗁 𝖠𝗇𝗇𝗂𝗏𝖾𝗋𝗌𝖺𝗋𝗒 𝖤𝖽𝗂𝗍𝗂𝗈𝗇}} ||data-sort-value="20"| Orange ||
*{{abbr|Remove ''all'' cubes of one color when doing Treat Disease.|Remove all cubes of a single color when you treat a city.}}<sup>[’13, {{abbr|’15|Promo Roles and 𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}}]</sup>
*Remove ''all'' cubes of one color when you do the Treat Disease action.
*Remove all cubes of one color when doing the Treat Disease action.<sup>[{{abbr|Ls1|Legacy Season 1}}]</sup>
*Automatically remove cubes of ''cured'' diseases from your city (and prevent them from being placed there). ''To remove superbug cubes you must also discard a vaccine dose.''<sup>[{{abbr|''𝚂𝚘𝙴''|𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}}]</sup>
*{{abbr|Automatically remove cubes of cured diseases from the city you are in (and prevent them from being placed there).|Administer known cures for free.}}<sup>[’13, {{abbr|’15|Promo Roles}} & {{abbr|''Ls1''|Legacy Season 1}}]</sup>
*Automatically remove cubes of cured diseases from the city you are in—''to remove superbug cubes you must also discard a vaccine dose''—and prevent them from being placed here.<sup>[{{abbr|’15|𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}}]</sup>
|-
|-
| Operations Expert || {{abbr|’08|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤 (2008)}}<br>{{abbr|’09|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬}}<br>{{abbr|’18|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 10th Anniversary Edition}} ||data-sort-value="40"| Green ||
| Operations Expert ||data-sort-value="Core"| {{abbr|10th|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 𝟣𝟢𝗍𝗁 𝖠𝗇𝗇𝗂𝗏𝖾𝗋𝗌𝖺𝗋𝗒 𝖤𝖽𝗂𝗍𝗂𝗈𝗇}} ||data-sort-value="40"| Green, light ||
*You may build a research station in your current city for one action.
*As an action, build a research station in your city (no City card needed).
*As an action, build a research station in the city you are in (no City card needed).<sup>[{{abbr|’15|Promo Roles}}]</sup>
*Once during each of your turns, as an action, discard any City card to move from a research station to any city.<sup>{{abbr|&dagger;|Missing in 𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤 (2008 Ed.)}}</sup>
*Once per turn at a research station you may spend an action and discard ''any'' city card to move to any city.<sup>[{{abbr|’09|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬}}]</sup>
*Once per turn as an action, move from a research station to any city by discarding any City card.<sup>[{{abbr|’15|Promo Roles}}]</sup>
|-
|-
| Pharmacist || {{abbr|’15|𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}} ||data-sort-value="78"| Ivory ||
| Pharmacist ||data-sort-value="Exp-15" class=ms| {{abbr|''SoE''|𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}} ||data-sort-value="78"| Ivory ||
*As an action, reveal a Cit card to Treat Disease (or Distribute Vaccine) there.
*As an action, reveal a City card to Treat Disease (or Distribute Vaccine) there.
*As an action, remove 1 cube of a ''cured'' disease from any city to…
*As an action, remove 1 cube of a ''cured'' disease from any city to the supply.
|-
|-
| Pilot || {{abbr|’13|𝘐𝘯 𝘵𝘩𝘦 𝘓𝘢𝘣}} ||data-sort-value="45"| Sky blue ||
| Pilot ||data-sort-value="Exp-13" class=ms| {{abbr|''ItL''|𝘐𝘯 𝘵𝘩𝘦 𝘓𝘢𝘣}} ||data-sort-value="45"| Sky blue ||
*You cannot do movement actions (Drive/Ferry or flights), nor build research stations.
*You cannot do movement actions (Drive/Ferry or flights), nor build research stations.
*You may, as an action, ''fly'' to any city within 3 connections of the city you are in, skipping cities in between. You may (with permission) take 1 other pawn with you.
*You may, as an action, ''fly'' to any city within 3 connections of the city you are in, skipping cities in between. You may (with permission) take 1 other pawn with you.
|-
|-
| Quarantine Specialist ||data-sort-value="’12"| {{abbr|’13|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤 (2013)}}<br>{{abbr|’18|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 10th Anniversary Edition}} ||data-sort-value="35"| Emerald ||
| Quarantine Specialist ||data-sort-value="Core"| {{abbr|10th|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 𝟣𝟢𝗍𝗁 𝖠𝗇𝗇𝗂𝗏𝖾𝗋𝗌𝖺𝗋𝗒 𝖤𝖽𝗂𝗍𝗂𝗈𝗇}} ||data-sort-value="35"| Green, dark ||
*Prevent disease cube placements (and outbreaks) in the city you are in and all cities connected to it.
*Prevent disease cube placement (and outbreaks) in your city and all cities connected to it.
|-
|-
| Researcher || {{abbr|’08|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤 (2008)}}<br>{{abbr|’18|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 10th Anniversary Edition}} ||data-sort-value="00"| Brown ||
| Researcher ||data-sort-value="Core"| {{abbr|10th|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 𝟣𝟢𝗍𝗁 𝖠𝗇𝗇𝗂𝗏𝖾𝗋𝗌𝖺𝗋𝗒 𝖤𝖽𝗂𝗍𝗂𝗈𝗇}} ||data-sort-value="00"| Brown ||
*You may give a player cards from your hand for 1 action per card. Both of your pawns must be in the same city, but it doesn’t matter which city you are in.
<p style="margin:0;">When you are involved in a Share Knowledge action:</p>
*As an action, you may give (or a player can take) any City card from your hand. You must both be in the same city. The card does not have to match the city you are in.<sup>[{{abbr|’13|𝘐𝘯 𝘵𝘩𝘦 𝘓𝘢𝘣}}]</sup>
*You may give ''any card'' from your hand.
*You may give any 1 of your City cards when you Share Knowledge. It need not match your city. A player who Shares Knowledge with you on their turn can tak any 1 of your City cards.<sup>[{{abbr|Ls1|Legacy Season 1}}]</sup>
*Another player can take ''any card'' from your hand.
*'''Lab Challenge''': once per turn, at a research station, you may Sequence a Disease as a free bonus action.<sup>[{{abbr|’13|𝘐𝘯 𝘵𝘩𝘦 𝘓𝘢𝘣}}]</sup>
<p style="margin:0;">(In both cases, the card does not need to match the city you are in.)</p>
*'''Lab Challenge''': once per turn, at a research station, you may Sequence a Disease as a free bonus action.<sup>[{{abbr|''ItL''|𝘐𝘯 𝘵𝘩𝘦 𝘓𝘢𝘣}}]</sup>
|-
|-
| Scientist || {{abbr|’08|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤 (2008)}}<br>{{abbr|’18|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 10th Anniversary Edition}} ||data-sort-value="80"| White ||
| Scientist ||data-sort-value="Core"| {{abbr|10th|𝘗𝘢𝘯𝘥𝘦𝘮𝘪𝘤: 𝟣𝟢𝗍𝗁 𝖠𝗇𝗇𝗂𝗏𝖾𝗋𝗌𝖺𝗋𝗒 𝖤𝖽𝗂𝗍𝗂𝗈𝗇}} ||data-sort-value="80"| White ||
*You need only 4 cards of the same color to discover a cure.
*You need only 4 City cards (instead of 5) of the same color to do the Discover a Cure action for that disease.
*You need only 4 cards of the same color to do the Discover a Cure action.<sup>[{{abbr|Ls1|Legacy Season 1}}]</sup>
|-
|-
| Troubleshooter || {{abbr|’09|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬}} ||data-sort-value="10"| Red ||
| Troubleshooter ||data-sort-value="Exp-09" class=ms| {{abbr|''OtB''|𝘖𝘯 𝘵𝘩𝘦 𝘉𝘳𝘪𝘯𝘬 (2013 Ed.)}} ||data-sort-value="10"| Red ||
*{{abbr|Start your turn by looking at as many Infection cards as the current infection rate.|At your turn’s start, peek at the number of cards on top of the infection Draw Pile equal to the current infection rate.}}<sup>[’13]</sup>
*Start your turn by looking at as many Infection cards as the current infection rate.
*{{abbr|When you do a Direct Flight, ''reveal'' the City card used (but do not discard it).|When performing a Direct Flight action, you reveal but do not discard the card.}}<sup>[’13]</sup>
*When you do a Direct Flight, ''reveal'' the City card used (but do not discard it).
|-
|-
| Veterinarian || {{abbr|’15|𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}} ||data-sort-value="00"| Brown ||
| Veterinarian ||data-sort-value="Exp-15" class=ms| {{abbr|''SoE''|𝘚𝘵𝘢𝘵𝘦 𝘰𝘧 𝘌𝘮𝘦𝘳𝘨𝘦𝘯𝘤𝘺}} ||data-sort-value="00"| Brown ||
*As an action at a research station, you may move to any Hinterlands space.
*As an action at a research station, you may move to any Hinterlands space.
*In a Hinterlands space, remove 2 cubes of an uncured disease when you Treat Disease.
*In a Hinterlands space, remove 2 cubes of an uncured disease when you Treat Disease.
|-
|-
| Virologist || {{abbr|’13|𝘐𝘯 𝘵𝘩𝘦 𝘓𝘢𝘣}} ||data-sort-value="40"| Green ||
| Virologist ||data-sort-value="Exp-13" class=ms class=ms| {{abbr|''ItL''|𝘐𝘯 𝘵𝘩𝘦 𝘓𝘢𝘣}} ||data-sort-value="40"| Green ||
*When you Discover a CUre, you may discard 2 City cards of the same color to replace 1 City card of the cure color.
*When you Discover a CUre, you may discard 2 City cards of the same color to replace 1 City card of the cure color.
*As an action, discard a City card to remove 1 cube of its color from any city, returning it to the supply.
*As an action, discard a City card to remove 1 cube of its color from any city, returning it to the supply.
|-
|-
| Z-Force Team Member || {{abbr|’16|Gen Con 2016}} ||data-sort-value="99"| Outline ||
| Z-Force Team Member ||data-sort-value="Exp-16"| {{abbr|ɢᴄ16|Gen Con 2016}} ||data-sort-value="99"| Outline ||
*Start the game in Montréal.
*Start the game in Montréal.
*When you Discover a Cure, players in your city may collectively contribute up to 2 cards toward the 5 needed for a cure.
*When you Discover a Cure, players in your city may collectively contribute up to 2 cards toward the 5 needed for a cure.
Line 104: Line 104:
|}
|}
* [https://boardgamegeek.com/geeklist/47148/all-available-pandemic-roles All Available Pandemic Roles (’11)]
* [https://boardgamegeek.com/geeklist/47148/all-available-pandemic-roles All Available Pandemic Roles (’11)]
===Health===
<div style="width:27em; border:1px solid grey; padding:0 1em;">
'''(4)–(3)–(2)–(1)–(☠)'''
'''Lose 1 health''' if a cube (or cubes) is added to your city: <br>• From an Infection card. <br>• By an Epidemic card’s Infect step. <br>• If the city you are in outbreaks.
<p style="font-size:smaller; line-height:1.2em;">'''Note:''' You only lose 1 health if you are in a city that outbreaks, not when an adjacent city outbreaks and adds a cube to your city.</p>
'''Treatment''' <br>Spend 1 action and discard 1 card at a research station to recover 1 Health. '''''The card MUST match the color of the city you are in.'''''
'''Death''' <br>If your character’s health ever reaches the skull on your health track, your character is overcome and your team is eliminated.
</div>


[[category:board games]]
[[category:board games]]

Latest revision as of 18:34, 8 March 2019

  • 111×127㎜ Role cards
  • 63×88㎜ game cards
  • 12×70㎜ Petri dishes

Roles

Role From Pawn Abilities
Archivist OtB Blue
  • Your hand limit is 8 cards.
  • Once per turn, as an action, you may take the City card that matches the city you are in from the Player Discard Pile into your hand.
Bio-Terrorist OtB Black
  • Basic actions: Drive/Ferry, Direct Flight, Charter Flight, Draw A Card, Pass.
  • Once each per turn, only if not currently spotted: Infect Locally, Infect Remotely, Sabotage.
  • If captured, only these actions are possible: Draw A Card, Escape, Pass.
Colonel SoE Purple
  • When you enter a city with a “1” quarantine marker, flip it to its “2” side.
  • As an action, you may discard a City card to place a quarantine marker in any city.
Containment Specialist OtB Ivory
  • When you enter a city with 2 or more disease cubes of the same color, remove 1 of them.
Contingency Planner 10th Cyan
  • As an action, take any discarded Event card and store it on this Role card (limit 1).
  • You can play a stored Event card as if it were in your hand. When you do, return it to the box.
Dispatcher 10th Pink
  • As an action, move any pawn to any city containing another pawn.
  • As an action, move another player’s pawn as if it were your own.

Get permission before moving another player’s pawn.

Epidemiologist OtB Peach
  • Once during your turn, you may (with permission) take any City card from a player in the same city with you. Doing this is not an action.[’15]
Field Director ItL Purple
  • You may Treat Disease in a city connected to the city you are in.
  • Once per turn, you may (with permission) move another player’s pawn in your city, or a city connected to it, by Drive/Ferry. Doing this is a free bonus action.
Field Operative OtB Yellow
  • Once per turn, as an action, you may move 1 disease cube from the city you are in onto this Role card.
  • When you Discover a Cure, you may replace 2 of the needed City cards with 3 cubes of the cure color from this card.
First Responder SoE Emerald
  • As an action, you may move to any city with a research station.
  • Immediately after an Epidemic, you may—out of turn—move to the epidemic city and Treat Disease there (before infections).
Gene Splicer SoE Navy
  • You may Discover a Cure at a research station—in a city of the color being cured—by turning in 2 City cards of the cure color, plus 1 City card each of the 3 other (standard) disease colors.
Generalist OtB Gray
  • You may do up to 5 actions each turn.[’15 & Ls1]
Local Liaison ItL Pink
  • Once during your turn, as an action, you may give a City card that matches the color of the city you are in to a player in any city of the same color.
  • Lab Challenge: once per turn, at a research station, you may either Characterize a Disease or Test a Cure as a free bonus action.
Medic 10th Orange
  • Remove all cubes of one color when you do the Treat Disease action.
  • Automatically remove cubes of cured diseases from your city (and prevent them from being placed there). To remove superbug cubes you must also discard a vaccine dose.[𝚂𝚘𝙴]
Operations Expert 10th Green, light
  • As an action, build a research station in your city (no City card needed).
  • Once during each of your turns, as an action, discard any City card to move from a research station to any city.†
Pharmacist SoE Ivory
  • As an action, reveal a City card to Treat Disease (or Distribute Vaccine) there.
  • As an action, remove 1 cube of a cured disease from any city to the supply.
Pilot ItL Sky blue
  • You cannot do movement actions (Drive/Ferry or flights), nor build research stations.
  • You may, as an action, fly to any city within 3 connections of the city you are in, skipping cities in between. You may (with permission) take 1 other pawn with you.
Quarantine Specialist 10th Green, dark
  • Prevent disease cube placement (and outbreaks) in your city and all cities connected to it.
Researcher 10th Brown

When you are involved in a Share Knowledge action:

  • You may give any card from your hand.
  • Another player can take any card from your hand.

(In both cases, the card does not need to match the city you are in.)

  • Lab Challenge: once per turn, at a research station, you may Sequence a Disease as a free bonus action.[ItL]
Scientist 10th White
  • You need only 4 City cards (instead of 5) of the same color to do the Discover a Cure action for that disease.
Troubleshooter OtB Red
  • Start your turn by looking at as many Infection cards as the current infection rate.
  • When you do a Direct Flight, reveal the City card used (but do not discard it).
Veterinarian SoE Brown
  • As an action at a research station, you may move to any Hinterlands space.
  • In a Hinterlands space, remove 2 cubes of an uncured disease when you Treat Disease.
Virologist ItL Green
  • When you Discover a CUre, you may discard 2 City cards of the same color to replace 1 City card of the cure color.
  • As an action, discard a City card to remove 1 cube of its color from any city, returning it to the supply.
Z-Force Team Member ɢᴄ16 Outline
  • Start the game in Montréal.
  • When you Discover a Cure, players in your city may collectively contribute up to 2 cards toward the 5 needed for a cure.
  • For an action, you may move directly to Montréal or Essen.

Health

(4)–(3)–(2)–(1)–(☠)

Lose 1 health if a cube (or cubes) is added to your city:
• From an Infection card.
• By an Epidemic card’s Infect step.
• If the city you are in outbreaks.

Note: You only lose 1 health if you are in a city that outbreaks, not when an adjacent city outbreaks and adds a cube to your city.

Treatment
Spend 1 action and discard 1 card at a research station to recover 1 Health. The card MUST match the color of the city you are in.

Death
If your character’s health ever reaches the skull on your health track, your character is overcome and your team is eliminated.