Template:Actions 5E: Difference between revisions
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===Action=== | ===Action=== | ||
{{hatnote|''Players’ Handbook'', p. 192–196}} | |||
{| class="zebra" | |||
|+ '''1/turn''' | |||
|'''Attack'''|| Melee or ranged attack. | |||
|'''Cast a spell'''|| ''Casting Time'' of 1 action, or 1 bonus action. | |||
|'''Dash'''|| Double movement speed. | |||
|'''Disengage'''|| Prevent opportunity attacks. | |||
|'''Dodge'''|| Increase defenses. | |||
|'''Help'''|| Grant an ally advantage. | |||
|'''Use an Object'''|| Use your Action for a second [[#Interaction|Interaction]]. | |||
|'''Hide'''|| —{{ref|PHB|177}} | |||
|'''Search'''|| —{{ref|PHB|178}} | |||
|'''Ready'''|| Choose trigger and action. | |||
|'''Grapple'''|| Special melee attack.{{ref|PHB|195}} | |||
|'''Escape'''|| Escape a grapple.{{ref|PHB|195}} | |||
|'''Shove'''|| Special melee attack.{{ref|PHB|195}} | |||
|'''Equip Shield'''|| Equip or unequip a shield.{{ref|PHB|146}} | |||
|'''Use class feature'''|| Some features use actions. | |||
|'''Improvise'''|| Any action not on this list.{{ref|PHB|193}} | |||
|} | |||
===Bonus Action=== | ===Bonus Action=== | ||
Revision as of 18:13, 6 September 2019
Action
Players’ Handbook, p. 192–196
| Attack | Melee or ranged attack. | Cast a spell | Casting Time of 1 action, or 1 bonus action. | Dash | Double movement speed. | Disengage | Prevent opportunity attacks. | Dodge | Increase defenses. | Help | Grant an ally advantage. | Use an Object | Use your Action for a second Interaction. | Hide | —(PHB-177) | Search | —(PHB-178) | Ready | Choose trigger and action. | Grapple | Special melee attack.(PHB-195) | Escape | Escape a grapple.(PHB-195) | Shove | Special melee attack.(PHB-195) | Equip Shield | Equip or unequip a shield.(PHB-146) | Use class feature | Some features use actions. | Improvise | Any action not on this list.(PHB-193) |
Bonus Action
- max. 1/turn
You can take a bonus action only when a special ability, spell, or feature states that you can do something as a bonus action.
- Offhand Attack
- Use with the Attack action
- Cast a spell
- Cast time of 1 bonus action
- Use class feature
- Some features use bonus actions
Reaction
- max. 1/round
A reaction is an instant response to a trigger of some kind, which can occur on your turn or on someone else’s.
- Opportunity attack
- Enemy leaves your reach
- Readied action
- Part of your Ready action
- Cast a spell
- Cast time of 1 reaction
Interaction
- max. 1/turn (Interacting with objects around you. )
Here are a few examples of the sorts of thing you can do in tandem with your movement and action:
- don a mask
- draw/sheathe a weapon
- hand an object to another character
- fish a few coins from your belt pouch
- raise/lower the hood of your cloak
- remove a ring from your finger
- withdraw a potion from your backpack
- open/close a door
- put your ear to a door
- throw a lever/switch
- turn a key in a lock
- drink all the ale in a flagon
- extinguish a small flame
- kick a small object
- pick up a dropped object
- plant a banner in the ground
- pull a torch from a sconce
- stuff some food into your mouth
- take an object from a table
- take a book from a shelf you can reach
- tap the floor with a 10-foot pole