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	<id>https://silvesti.wiki/index.php?action=history&amp;feed=atom&amp;title=Mentor_spirit%2FOther</id>
	<title>Mentor spirit/Other - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://silvesti.wiki/index.php?action=history&amp;feed=atom&amp;title=Mentor_spirit%2FOther"/>
	<link rel="alternate" type="text/html" href="https://silvesti.wiki/index.php?title=Mentor_spirit/Other&amp;action=history"/>
	<updated>2026-10-21T10:52:03Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://silvesti.wiki/index.php?title=Mentor_spirit/Other&amp;diff=293&amp;oldid=prev</id>
		<title>John: /* Treasure Hunter (Schatzjäger) */</title>
		<link rel="alternate" type="text/html" href="https://silvesti.wiki/index.php?title=Mentor_spirit/Other&amp;diff=293&amp;oldid=prev"/>
		<updated>2019-08-07T02:41:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Treasure Hunter (Schatzjäger)&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:41, 6 August 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l290&quot;&gt;Line 290:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 290:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Treasure Hunter &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Schatzjäger)&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Treasure Hunter===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  32}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  32}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{statblock|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{statblock|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;;Similar: Schatzjäger.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Magician: +2 dice to Detection spells.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Magician: +2 dice to Detection spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Adept: [[Adept power#Three-Dimensional Memory|Three-Dimensional Memory]] for free.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Adept: [[Adept power#Three-Dimensional Memory|Three-Dimensional Memory]] for free.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>John</name></author>
	</entry>
	<entry>
		<id>https://silvesti.wiki/index.php?title=Mentor_spirit/Other&amp;diff=4275&amp;oldid=prev</id>
		<title>imported&gt;MJBurrage: /* Brother in Arms (Waffenbruder) */</title>
		<link rel="alternate" type="text/html" href="https://silvesti.wiki/index.php?title=Mentor_spirit/Other&amp;diff=4275&amp;oldid=prev"/>
		<updated>2019-08-07T02:41:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Brother in Arms (Waffenbruder)&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:41, 6 August 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l35&quot;&gt;Line 35:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 35:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Brother in Arms &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Waffenbruder)&lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Brother in Arms===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  32}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  32}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{statblock|&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{statblock|&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;;Similar: Waffenbruder.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Magician: +2 dice to summoning guardian spirits, task spirits or spirits of man (choose one).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Magician: +2 dice to summoning guardian spirits, task spirits or spirits of man (choose one).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Adept: [[Adept power#Mystic Armor|Mystic Armor]] (1) for free.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;;Adept: [[Adept power#Mystic Armor|Mystic Armor]] (1) for free.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;MJBurrage</name></author>
	</entry>
	<entry>
		<id>https://silvesti.wiki/index.php?title=Mentor_spirit/Other&amp;diff=4274&amp;oldid=prev</id>
		<title>imported&gt;MJBurrage at 02:36, 7 August 2019</title>
		<link rel="alternate" type="text/html" href="https://silvesti.wiki/index.php?title=Mentor_spirit/Other&amp;diff=4274&amp;oldid=prev"/>
		<updated>2019-08-07T02:36:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://silvesti.wiki/index.php?title=Mentor_spirit/Other&amp;amp;diff=4274&amp;amp;oldid=4273&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>imported&gt;MJBurrage</name></author>
	</entry>
	<entry>
		<id>https://silvesti.wiki/index.php?title=Mentor_spirit/Other&amp;diff=4273&amp;oldid=prev</id>
		<title>imported&gt;MJBurrage: Created page with &quot;===Architect=== {{hatnote|&#039;&#039;State of the Art 2080 (German)&#039;&#039;, p.  29}} {{statblock| ;Magician: +2 dice to Combat spells. ;Adept: Analytics (2) for free. ;All: +2 dice to L...&quot;</title>
		<link rel="alternate" type="text/html" href="https://silvesti.wiki/index.php?title=Mentor_spirit/Other&amp;diff=4273&amp;oldid=prev"/>
		<updated>2019-08-07T02:35:01Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Architect=== {{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  29}} {{statblock| ;Magician: +2 dice to Combat spells. ;Adept: &lt;a href=&quot;/index.php?title=Analytics&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Analytics (page does not exist)&quot;&gt;Analytics&lt;/a&gt; (2) for free. ;All: +2 dice to L...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Architect===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  29}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Combat spells.&lt;br /&gt;
;Adept: [[Analytics]] (2) for free.&lt;br /&gt;
;All: +2 dice to Leadership.&lt;br /&gt;
;Disadvantage: WIL + INT (3) to avoid -2 to all tests when not in charge or forced on the defensive.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Artist===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Schattenhandbuch 2&amp;#039;&amp;#039;, p.  179}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Illusion spells.&lt;br /&gt;
;Adept: [[Improved Potential]] (1) for free.&lt;br /&gt;
;All: +2 dice to Artisan or Forgery (choose one).&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to avoid -2 to all LOG/INT/CHA skills for 1D6 days if no audience is found in 2 weeks.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Badger===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  31}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +1 die to Counterspelling and Combat spells.&lt;br /&gt;
;Adept: [[Danger Sense]] (2) for free.&lt;br /&gt;
;All: Perceptive (1 lvl).&lt;br /&gt;
;Disadvantage: WIL + CHA (3) not to immediately pursue invaders on guarded turf or thieves of McGuffins.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Schattenhandbuch 2&amp;#039;&amp;#039;, p.  179}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to summoning fire spirits.&lt;br /&gt;
;Adept: [[Enhanced Accuracy]] (2) for free.&lt;br /&gt;
;All: 2 to Artisan or Alchemy (choose one).&lt;br /&gt;
;Disadvantage: WIL + CHA (3) not to immediately avenge an insult.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Brother in Arms (Waffenbruder)===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  32}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to summoning guardian spirits, task spirits or spirits of man (choose one).&lt;br /&gt;
;Adept: [[Mystic Armor]] (1) for free.&lt;br /&gt;
;All: +1 die to Etiquette and Instruction.&lt;br /&gt;
;Disadvantage: WIL + INT (3) to take advantage of, lie to or abandon charges (three plot-relevant persons per run); -2 to all actions until atonement regardless of result.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Capricorn===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art: ADL&amp;#039;&amp;#039;, p.  123}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to summoning earth spirits.&lt;br /&gt;
;Adept: [[Hang Time]] (2) for free.&lt;br /&gt;
;All: +2 dice to Gymnastics.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to withstand long periods of indecision instead of executing the first plan that comes to mind.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Coyote===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Shadows in Focus: Sioux Nation: Counting Coup&amp;#039;&amp;#039;, p.  24}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +1 die to Illusion and Manipulation spells.&lt;br /&gt;
;Adept: [[Danger Sense]] (2) for free.&lt;br /&gt;
;All: +2 dice to Con.&lt;br /&gt;
;Disadvantage: WIL + CHA (4) not to abandon a plan involving head-on attacks or brute-force methods.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Dachshund===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Street Grimoire (German)&amp;#039;&amp;#039;, p.  231}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Detection spells.&lt;br /&gt;
;Adept: [[Combat Sense]] (2) for free.&lt;br /&gt;
;All: +2 dice to Tracking.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to abide orders or follow a group decision.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Doberman===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  29}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Combat spells.&lt;br /&gt;
;Adept: [[Combat Sense]] (1) for free.&lt;br /&gt;
;All: +1 die to a single Combat skill (choose one) and Perception.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to take a subordinate role or accept a stranger&amp;#039;s plan.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Electro-Marten===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Street Grimoire (German)&amp;#039;&amp;#039;, p.  232}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Illusion spells.&lt;br /&gt;
;Adept: [[Elemental Strike]] (1) for free.&lt;br /&gt;
;All: +2 dice to Harware or Electronic Warfare (choose one).&lt;br /&gt;
;Disadvantage: WIL + CHA (3) not to lose oneself in wrong signals, becoming confused for 3 combat turns (each success reduces the time for 1 turn).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Eurasian Jay===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art: ADL&amp;#039;&amp;#039;, p.  120}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Illusion or Manipulation spells (choose one).&lt;br /&gt;
;Adept: [[Voice Control]] (1) or [[Danger Sense]] (2) for free (choose one).&lt;br /&gt;
;All: +1 die to Perception and Palming.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) not to split possessions across an area.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Fox===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art: ADL&amp;#039;&amp;#039;, p.  121}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Illusion spells.&lt;br /&gt;
;Adept: [[Combat Sense]] (2) for free.&lt;br /&gt;
;All: +2 dice to Perception.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to spare a bettered foe.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gambler===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Schattenhandbuch 2&amp;#039;&amp;#039;, p.  179}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Manipulation spells.&lt;br /&gt;
;Adept: [[Danger Sense]] (2) for free.&lt;br /&gt;
;All: +2 dice to Etiquette or Palming (choose one).&lt;br /&gt;
;Disadvantage: Distinctive Style.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===German Shepherd===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  29}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +1 die to Combat and Detection spells.&lt;br /&gt;
;Adept: [[Danger Sense]] (2) for free.&lt;br /&gt;
;All: +1 die to Leadership and Perception.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) not to react harshly when patience is tested (GM discretion).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Goddess===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Book of the Lost&amp;#039;&amp;#039;, p.  129}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Ritual Spellcasting.&lt;br /&gt;
;Adept: [[Authoritative Tone]] (1) for free.&lt;br /&gt;
;All: +2 dice to Instruction.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to accept orders from a male and avoid responding to disrespect in kind.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Great Mother (SASS)===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Sail Away, Sweet Sister&amp;#039;&amp;#039;, p.  33}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Health spells.&lt;br /&gt;
;Adept: [[Rapid Healing]] (1) for free.&lt;br /&gt;
;All: +2 dice to First Aid or Medicine (choose one).&lt;br /&gt;
;Disadvantage: 1 die penalty when using Combat skills or Combat spells.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Groundhog===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art: ADL&amp;#039;&amp;#039;, p.  122}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Detection spells.&lt;br /&gt;
;Adept: [[Attribute Boost]] (2 REA) or [[Motion Sense]] for free (choose one).&lt;br /&gt;
;All: +1 die to Perception and Etiquette.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) not to flee a fight immediately.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Guanyin===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Better Than Bad&amp;#039;&amp;#039;, p.  139}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Health spells.&lt;br /&gt;
;Adept: [[Empathic Healing]] for free.&lt;br /&gt;
;All: +2 dice to First Aid.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) not to turn down an offer of a run that isn&amp;#039;t hooding.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Heinzelmannchen===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art: ADL&amp;#039;&amp;#039;, p.  121}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Manipulation spells.&lt;br /&gt;
;Adept: [[Improved Ability]] (1, Artisan or an Engineering skill) for free.&lt;br /&gt;
;All: +2 dice to Artisan and the Engineering skill group.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to avoid losing magical ability when observed closely or in public.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Klabautermann===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Street Grimoire (German)&amp;#039;&amp;#039;, p.  232}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Detection spells.&lt;br /&gt;
;Adept: [[Danger Sense]] (2) for free.&lt;br /&gt;
;All: +2 dice to Nautical Mechanic.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) not to fear seeing the Klabautermann and convince people of it if thinking they&amp;#039;re in danger, in or on a vehicle of sorts.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Lion===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Book of the Lost&amp;#039;&amp;#039;, p.  129}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Combat spells.&lt;br /&gt;
;Adept: [[Attribute Boost]] (2 STR) for free.&lt;br /&gt;
;All: +2 dice to Survival, Running or Tracking (choose one).&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to flee combat if others are still engaged; -2 to limits if taking actions detrimental to the team.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Little Red Riding Hood===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  32}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Contractual Rituals.&lt;br /&gt;
;Adept: [[Linguist]] for free.&lt;br /&gt;
;All: +2 dice to Con.&lt;br /&gt;
;Disadvantage: -1 to Perception tests in foreign areas.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Luna===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Street Grimoire (German)&amp;#039;&amp;#039;, p.  233}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Illusion spells.&lt;br /&gt;
;Adept: [[Enhanced Accuracy]] (2) or [[Spell Resistance]] (1) for free (choose one).&lt;br /&gt;
;All: +2 dice to Negotiation.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) not to immediately follow a personal flight of momentary fancy.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Mystic Guardian===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  31}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to summoning guardian or beast spirits (choose one).&lt;br /&gt;
;Adept: [[Magic Sense]] for free.&lt;br /&gt;
;All: +2 dice to one melee Combat skill (choose one).&lt;br /&gt;
;Disadvantage: -2 to all tests when without a ward, employer or task (can be self-imposed).&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Oak (SHB)===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Schattenhandbuch 2&amp;#039;&amp;#039;, p.  179}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Detection spells.&lt;br /&gt;
;Adept: [[Mystic Armour]] (1) for free.&lt;br /&gt;
;All: +2 dice to memory tests.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to retreat from danger instead of sitting it through.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Pig===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art: ADL&amp;#039;&amp;#039;, p.  122}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Manipulation spells.&lt;br /&gt;
;Adept: [[Improved Ability]] (1 Influence or Acting skill) for free.&lt;br /&gt;
;All: +2 dice to Con.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to break away from pleasures.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Raven (Alt)===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Book of the Lost&amp;#039;&amp;#039;, p.  121}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Detection spells or summoning ALL spirits IF with Code of Honour (Harmony with Nature or Shaman&amp;#039;s Code) and bargains with the spirit (choose one).&lt;br /&gt;
;Adept: [[Enhanced Perception]] (2) for free.&lt;br /&gt;
;All: 2 to all Knowledge skills.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to resist trying to acquire something valuable.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Raven (German)===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Core Rulebook (German)&amp;#039;&amp;#039;, p.  323}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Toxic: ?.&lt;br /&gt;
;Magician: +2 dice to Manipulation spells.&lt;br /&gt;
;Adept: [[Traceless Walk]] or [[Voice Control]] (1) for free (choose one).&lt;br /&gt;
;All: +2 dice to Con.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) not to exploit another&amp;#039;s misfortune to own advantage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Seal===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art: ADL&amp;#039;&amp;#039;, p.  122}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Illusion spells or summoning water spirits (choose one).&lt;br /&gt;
;Adept: [[Astral Perception]] for free.&lt;br /&gt;
;All: +2 dice to Judge Intentions.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to respect private boundaries.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Squirrel===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art: ADL&amp;#039;&amp;#039;, p.  121}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Detection spells.&lt;br /&gt;
;Adept: [[Light Body]] (2) for free.&lt;br /&gt;
;All: +2 dice to Gymnastics.&lt;br /&gt;
;Disadvantage: WIL + CHA (3) not to suffer 1 die penalty on all tests in confined spaces.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tatzelwurm===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Street Grimoire (German)&amp;#039;&amp;#039;, p.  234}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Toxic: ?.&lt;br /&gt;
;Magician: +2 dice to summoning earth spirits.&lt;br /&gt;
;Adept: [[Critical Strike]] (1 skill) for free.&lt;br /&gt;
;All: +2 dice to Unarmed Combat.&lt;br /&gt;
;Disadvantage: Combat Junkie.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Tide===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art: ADL&amp;#039;&amp;#039;, p.  121}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to summoning water or earth spirits (changes every 6 h).&lt;br /&gt;
;Adept: [[Heightened Concentration]] (2) for free.&lt;br /&gt;
;All: +2 dice to Ritual Spellcasting.&lt;br /&gt;
;Disadvantage: 1 die penalty to all tests until the life cycle is restored if disturbed.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Treasure Hunter (Schatzjäger)===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  32}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Detection spells.&lt;br /&gt;
;Adept: [[Three-Dimensional Memory]] for free.&lt;br /&gt;
;All: +1 die to Navigation and Locksmith.&lt;br /&gt;
;Disadvantage: WIL + WIL (3) to avoid -1 to all tests which don&amp;#039;t directly involve their desired McGuffin.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Weimaraner===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art 2080 (German)&amp;#039;&amp;#039;, p.  31}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Detection spells.&lt;br /&gt;
;Adept: [[Enhanced Perception]] (1) for free.&lt;br /&gt;
;All: 1 to Running and Tracking.&lt;br /&gt;
;Disadvantage: if unable to use skills for a longer period of time than 12 h, WIL + CHA (3) to avoid -1 to all tests until able to use abilities again.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Wild Hunt===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;State of the Art: ADL&amp;#039;&amp;#039;, p.  123}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Toxic: Yes.&lt;br /&gt;
;Magician: +2 dice to summoning man or guardian spirits.&lt;br /&gt;
;Adept: [[Berserk]] for free.&lt;br /&gt;
;All: +2 dice to Pilot Groundcraft or Intimidation (choose one).&lt;br /&gt;
;Disadvantage: WIL + CHA (3) to avoid 2 dice penalty to all tests if consciously considerate in a fight.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Wolpertinger===&lt;br /&gt;
{{hatnote|&amp;#039;&amp;#039;Street Grimoire (German)&amp;#039;&amp;#039;, p.  234}}&lt;br /&gt;
{{statblock|&lt;br /&gt;
;Magician: +2 dice to Illusion spells.&lt;br /&gt;
;Adept: [[Danger Sense]] (2) for free.&lt;br /&gt;
;All: +2 dice to Dodge (REA + INT).&lt;br /&gt;
;Disadvantage: WIL + CHA (3) not to immediately flee danger (real or imaginary).&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;MJBurrage</name></author>
	</entry>
</feed>