Greyhawk

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Greyhawk

Prestige class notes

Black Flame Zealot (Complete Divine): In Living Greyhawk, Black Flame Zealots are limited to worshippers of the Elder Elemental Eye (fire aspect only), Huhueteotl, Joramy, Pyremius, and Surtr.

Divine Prankster (Races of Stone): In Living Greyhawk, Divine Pranksters of deities other than Carl Clittergold exist. Gnome and human worshippers of Olidammara and Zagyg, elven worshippers of Erevan Ilesere, gnome worshippers of Carl Glittergold and Baravar Cloakshadow, and halfling worshippers of Brandobaris are considered to have met the Race and Special Requirements for this prestige class.

Radiant Servant of Pelor (Complete Divine): In Living Greyhawk, Radiant Servants of deities other than Pelor exist. Characters with any of the following deities as their patron deity meet the Special Requirement of this prestige class: Atroa, Azor’alq, Ehlonna, Hiatea, Iallanis, Lydia, Nola, Pelor, Pholtus, Phyton, and Skerrit. If the deity isn’t Pelor, substitute the deities name in the name of the prestige class; for example, Radiant Servant of Pholtus.

Shining Blade of Heironeous (Complete Divine): In Living Greyhawk, Shining “Blades” of deities other than Heironeous exist. The list below shows the variant names of this prestige class and the deities they apply to. Characters with any of the following deities as their patron deity meet the Special Requirement of this prestige class. Shining Maces, Hammers, and Clubs have the class features of shock blade, holy blade, and brilliant blade apply to bludgeoning weapons instead of slashing and piercing weapons.

Shining Axe • Heironeous • Garl GlittergoldClangeddin Silverbeard
Shining Blade • Heironeous • Al’Akbar • Azor’alq • Kundo • Mayaheine • ArvoreenYondalla
Shining Hammer • Fortubo • Jascar • Ulaa • Gaerdal IronhandMoradinStronmaus
Shining Mace • St. Cuthbert • Berronar Truesilver
Shining Club • St. Cuthbert
Shining Pick • Bahamut

Stormlord (Complete Divine): In Living Greyhawk, Stormlords of deities other than Talos exist (as Talos is not even a deity in Greyhawk). Characters with any of the following deities as their patron deity meet the Patron Requirement of this prestige class: Aerdrie Faenya, Hurakon, Osprem, Procan, Stronmaus, Tezcatlipoca (only as Apocatequil), Velnius, and Vogan. Characters with Osprem or Procan as their patron deity may use Weapon Focus (trident) in place of Weapon Focus (any spear or javelin) to meet that Feat Requirement of this prestige class; if they do so, all class features of this prestige class that apply to spears also apply to tridents. Stormlord is a Core prestige class in Living Greyhawk (the LGCS incorrectly lists it as Restricted).

Temple Raider of Olidammara (Complete Divine): In Living Greyhawk, Temple Raiders of deities other than Olidammara exist. Characters who worship any of the following deities meet the worship portion of the Special Requirement of this prestige class: Brandobaris, Erevan Ilesere, Kuroth, Lirr, Lydia, Norebo, Olidammara, Shargaas, Vecna, Vergadain, Vhaeraun, and Zagyg. If the deity isn’t Olidammara, substitute the deities name in the name of the prestige class; for example, Temple Raider of Erevan Ilesere.

Charmalaine

Gender
f
Rank
Hero-God
Areas of Concern/Portfolio
Keen Senses and Narrow Escapes
Titles
The Lucky Ghost
Holy Symbol
A burning bootprint
Alignment
N
Origin of Worship
Halfling
Core Worshippers
Halflings, Others
Favored Weapon(s)
Heavy mace
Weapon of the Deity spell
+1 defending heavy mace
Domains
Luck, Protection.
Special Notes

Charmalaine (TCHAR-mah-lain) is a young halfling goddess concerned with awareness of her environment and the ability to react to its hazards. Sponsored by Fharlanghn and Brandobaris (halfling god of adventurers and thieving), she is an energetic and spontaneous person, unafraid of danger, for she expects to be able to detect it when it approaches and evade it before it brings her harm. The holy text of her faith reads like an adventurer’s diary, detailing her escapes from an army of sahuagin, a newly-released demoness, hundreds of magical traps, and even the lair of an ancient red dragon. Charmalaine is depicted as a young halfling with bright eyes, black oiled leather armor, and muddy boots. She carries the light mace First Warning and is usually accompanied by her ferret familiar, Xaphan. Her holy symbol is a burning bootprint. She is called the Lucky Ghost because of her ability to send her spirit out of her body to scout ahead safely, and is said to warn halfling adventurers of impending danger while in her incorporeal form. “Be attuned to your surroundings at all times, for the one who is off-guard is the one who gets caught. Hone your reflexes until your body reacts before your mind has time to make you pause, for a moment’s hesitation can cost you your life. Be quick on your feet, and don’t get weighed down with too many material things, as they make you slow. Enjoy the ability to explore, and revel in the times you are safe, for soon enough you’re going to put yourself in danger in the hopes of getting the big catch.” Charmalaine’s clerics are almost always adventurers, but some find work in other risky professions such as monster-catching, military scouting, and guarding public officials. Her adventuring clerics are thrill-seekers, for the danger and the rewards it brings. Some join specific quests to experience new things and have interesting tales to tell.